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#ifndef GUARD_TARGETING_FLAGS_H
#define GUARD_TARGETING_FLAGS_H
#include "constants/move.h"
#include "dungeon_entity.h"
// 0x7CD64
s16 GetMoveTargetingFlagsForPokemon(struct DungeonEntity *pokemon, struct PokemonMove *move, bool32 isAI);
#endif
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