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#include "global.h"
#include "menu.h"
#include "file_system.h"
#include "memory.h"
#include "input.h"
#include "text.h"
struct unkStruct_203B200
{
// size: 0x50
u32 unk0;
u32 unk4;
u8 *pokeName;
s32 state;
/* 0x10 */ struct MenuItem menus[3];
u8 fill[0x50 - 0x28];
};
extern struct unkStruct_203B200 *gUnknown_203B200;
extern const char *gUnknown_80D4920;
extern const char *gUnknown_80D4928;
extern const char gUnknown_80DB6A4;
extern const char gUnknown_80DB6BC;
extern const char gUnknown_80DB688;
extern u8 gAvailablePokemonNames[0x58];
extern void sub_80141B4(const char *r0, u32, struct OpenedFile **r1, u32);
extern void sub_8014248(const char *r0, u32, u32, const struct MenuItem *r4, u32, u32, u32, struct OpenedFile **r5, u32);
extern s32 sub_80144A4(s32 *);
extern void sub_80151C0(u32, u8 *);
extern void CreateConfirmNameMenu(void);
extern void sub_80160F4(u32);
bool8 IsNameEmpty(void);
extern u32 sub_80154F0(void);
extern void sub_80155F0(void);
extern void sub_80922B4(u8 *, u8 *, s32);
void nullsub_36(void);
void sub_8016110(void);
extern void sub_80161F8(void);
extern void HandleConfirmNameMenu(void);
extern void sub_8016280(void);
extern void sub_801629C(void);
enum
{
MENU_ACTION_DEFAULT = 1,
MENU_ACTION_YES,
MENU_ACTION_NO,
};
extern u32 ReturnIntFromChar2(u8);
struct unkChar
{
u32 unk0;
s16 unk4;
s16 unk6;
};
struct unkChar *GetCharacter(u32);
s32 sub_8015FEC(u8 *buffer, s32 size)
{
struct unkChar *iVar2;
s32 currLength;
s32 iVar4;
u8 *bufferPtr;
iVar4 = 0;
currLength = 0;
if(currLength < size && *buffer != '\0')
{
bufferPtr = buffer; // Had to have another variable to match..
do {
iVar2 = GetCharacter(ReturnIntFromChar2(*bufferPtr));
iVar4 += iVar2->unk6;
bufferPtr++;
currLength++;
} while (currLength < size && *bufferPtr != '\0');
}
return iVar4;
}
s32 sub_8016028(void)
{
return 60;
}
u32 sub_801602C(u32 r0, u8 *name)
{
ResetUnusedInputStruct();
sub_800641C(0, 1, 1);
gUnknown_203B200 = MemoryAlloc(sizeof(struct unkStruct_203B200), 8);
gUnknown_203B200->unk0 = r0;
gUnknown_203B200->pokeName = name;
switch(r0)
{
case 0:
gUnknown_203B200->unk4 = 0;
break;
case 1:
gUnknown_203B200->unk4 = 1;
break;
case 2:
gUnknown_203B200->unk4 = 2;
break;
case 3:
gUnknown_203B200->unk4 = 3;
break;
default:
break;
}
sub_80160F4(0);
return 1;
}
u32 sub_8016080(void)
{
switch(gUnknown_203B200->state) {
case 0:
sub_80161F8();
break;
case 1:
HandleConfirmNameMenu();
break;
case 2:
sub_8016280();
break;
case 3:
sub_801629C();
break;
case 4:
return 3;
}
return 0;
}
void sub_80160D8(void)
{
if(gUnknown_203B200 != NULL)
{
MemoryFree(gUnknown_203B200);
gUnknown_203B200 = NULL;
}
}
void sub_80160F4(u32 newState)
{
gUnknown_203B200->state = newState;
nullsub_36();
sub_8016110();
}
void nullsub_36(void)
{
}
void sub_8016110(void)
{
switch(gUnknown_203B200->state)
{
case 0:
sub_80151C0(gUnknown_203B200->unk4,gUnknown_203B200->pokeName);
break;
case 1:
CreateConfirmNameMenu();
if (gUnknown_203B200->unk4 == 1) {
sub_80922B4(gAvailablePokemonNames,gUnknown_203B200->pokeName, POKEMON_NAME_LENGTH);
}
else {
sub_80922B4(gAvailablePokemonNames,gUnknown_203B200->pokeName, POKEMON_NAME_LENGTH);
}
// Is the name {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1} OK?
sub_8014248(&gUnknown_80DB688,0,3,gUnknown_203B200->menus,0,4,0,0,0x20);
break;
case 2:
// This name is too long
sub_80141B4(&gUnknown_80DB6A4,0,0,0x121);
break;
case 3:
// Please enter a name
sub_80141B4(&gUnknown_80DB6BC,0,0,0x121);
break;
default:
break;
}
}
void CreateConfirmNameMenu(void)
{
gUnknown_203B200->menus[0].text = gUnknown_80D4920; // Yes
gUnknown_203B200->menus[0].menuAction = MENU_ACTION_YES;
gUnknown_203B200->menus[1].text = gUnknown_80D4928; // No
gUnknown_203B200->menus[1].menuAction = MENU_ACTION_NO;
gUnknown_203B200->menus[2].text = NULL;
gUnknown_203B200->menus[2].menuAction = MENU_ACTION_DEFAULT;
}
void sub_80161F8(void)
{
s32 iVar2;
s32 maxLength;
if (sub_80154F0() == 3) {
sub_80155F0();
if (IsNameEmpty()) {
sub_80160F4(3);
}
else{
iVar2 = sub_8015FEC(gUnknown_203B200->pokeName, POKEMON_NAME_LENGTH);
maxLength = sub_8016028(); // returns 60
if (iVar2 > maxLength) {
sub_80160F4(2);
}
else {
sub_80160F4(1);
}
}
}
}
void HandleConfirmNameMenu(void)
{
s32 temp;
if (sub_80144A4(&temp) == 0) {
switch(temp)
{
case MENU_ACTION_YES:
sub_80160F4(4);
break;
case MENU_ACTION_NO:
case MENU_ACTION_DEFAULT:
sub_80160F4(0);
break;
default:
break;
}
}
}
void sub_8016280(void)
{
s32 temp;
if (sub_80144A4(&temp) == 0) {
sub_80160F4(0);
}
}
void sub_801629C(void)
{
s32 temp;
if (sub_80144A4(&temp) == 0) {
sub_80160F4(0);
}
}
bool8 IsNameEmpty(void)
{
u8 character;
s32 index;
s32 max;
max = POKEMON_NAME_LENGTH; // constant needed at top of loop to match
index = 0;
do {
character = gUnknown_203B200->pokeName[index];
if (character == '\0') break;
if (character != ' ') return FALSE;
index++;
} while (index < max);
return TRUE;
}
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