blob: 8689b9197ed8bbda3339913c7993f9f328cde760 (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
#include "global.h"
#include "dungeon_engine.h"
bool8 entityExists(struct DungeonEntity *entity)
{
if (!entity)
{
return FALSE;
}
return entity->entityType != ENTITY_NONE;
}
|