summaryrefslogtreecommitdiff
path: root/src/friend_area_action_menu_1.c
blob: 38650d075c006b385f8d8f1dcd8faf15ba948f9a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
#include "global.h"
#include "text.h"
#include "input.h"
#include "menu.h"
#include "item.h"
#include "team_inventory.h"
#include "pokemon.h"
#include "friend_area_action_menu.h"

extern struct unkStruct_203B2BC *gUnknown_203B2BC;
extern struct TeamInventory *gTeamInventory_203B460;

extern u32 sub_801B410();
extern void sub_801B450();
extern u32 sub_801EF38(u8 r0);
extern void sub_801F214();

extern void SetFriendAreaActionMenuState(u32);
extern u8 sub_8012FD8(u32 *r0);
extern void sub_8013114(u32 *, s32 *);
extern void PlaySound(u32);
extern void nullsub_104();
extern void sub_801A928();
extern void sub_8099690(u32);
extern u32 sub_801A8AC();
extern u32 sub_801A6E8(u32);

extern s32 sub_80144A4(s32 *);
extern void sub_8027EB8();
extern void sub_808D31C(struct PokemonStruct *);
extern u8 sub_80023E4(u32);
extern struct PokemonStruct *sub_808D3F8(void);
extern struct PokemonStruct *sub_808D3BC(void);
extern u32 sub_801F890(void);
extern void sub_801F8D0(void);
extern u8 gUnknown_80DD958[];
extern void xxx_format_and_draw(u32, u32, u8 *, ...);
extern void sub_8008C54(u32);
extern void sub_80073B8(u32);
extern void sub_80073E0(u32);
extern u8 gUnknown_202DE58[];
extern u32 sub_801F194(void);

u32 sub_8027E18(struct PokemonStruct *);
u8 sub_8027E4C(struct PokemonStruct *r0);

extern u32 sub_801BF48(void);
extern void sub_801BF98(void);
extern u32 sub_80244E4(void);
extern void sub_802453C(void);

extern u32 sub_8023A94(u32);
extern bool8 sub_808D750(s16 index_);
extern struct PokemonStruct *GetPlayerPokemonStruct(void);
extern void sub_808ED00();
extern s16 sub_8023B44(void);
extern void sub_8023C60(void);

void sub_80277FC(void)
{
  struct PokemonStruct *iVar4;

  switch(sub_8023A94(1)) {
      case 0:
      case 1:
        break;
      case 3:
        gUnknown_203B2BC->targetPoke = sub_8023B44();
        iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke];
        gUnknown_203B2BC->unk18 = iVar4;
        gUnknown_203B2BC->unk1C = iVar4->isLeader;
        PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14);
        SetFriendAreaActionMenuState(3);
        break;
      case 4:
        gUnknown_203B2BC->targetPoke = sub_8023B44();
        iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke];
        gUnknown_203B2BC->unk18 = iVar4;
        gUnknown_203B2BC->unk1C = iVar4->isLeader;
        PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14);
        SetFriendAreaActionMenuState(4);
        break;
      case 2:
        sub_8023C60();
        SetFriendAreaActionMenuState(0x11);
        break;
  }
}

void sub_80278B4(void)
{
  struct PokemonStruct *playerStruct;
  struct PokemonStruct *puVar3;
  struct PokemonStruct *iVar4;
  int local_c;

  local_c = 0;
  sub_8023A94(0);
  if ((sub_8012FD8(&gUnknown_203B2BC->unk7C) == '\0') && (sub_8013114(&gUnknown_203B2BC->unk7C,&local_c), local_c != 1)) {
    gUnknown_203B2BC->unk70 = local_c;
  }
  switch(local_c) {
      case 6:
        if (sub_808D750(gUnknown_203B2BC->targetPoke) != '\0') {
#ifdef NONMATCHING
            puVar3 = &gRecruiedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke];
#else
        register size_t offset asm("r1") = offsetof(struct unkStruct_203B45C, pokemon[gUnknown_203B2BC->targetPoke]);
        struct PokemonStruct* p = gRecruitedPokemonRef->pokemon;
        size_t addr = offset + (size_t)p;
        puVar3 = (struct PokemonStruct*)addr;
#endif
          puVar3->unk0 |= 2;
          nullsub_104();
        }
        sub_808ED00();
        SetFriendAreaActionMenuState(2);
        break;
      case 7:
        gUnknown_203B2BC->unk18->unk0 &= 0xfffd;
        nullsub_104();
        sub_808ED00();
        SetFriendAreaActionMenuState(2);
        break;
      case 8:
        iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke];
        playerStruct = GetPlayerPokemonStruct();
        if (!iVar4->isLeader) {
          playerStruct->isLeader = FALSE;
          iVar4->isLeader = TRUE;
          nullsub_104();
        }
        sub_808ED00();
        SetFriendAreaActionMenuState(2);
        break;
      case 9:
        SetFriendAreaActionMenuState(8);
        break;
      case 0xc:
        SetFriendAreaActionMenuState(0xe);
        break;
      case 10:
        SetFriendAreaActionMenuState(10);
        break;
      case 0xb:
        PlaySound(0x14d);
        if (gUnknown_203B2BC->unk14.itemIndex != ITEM_ID_NOTHING) {
          AddHeldItemToInventory(&gUnknown_203B2BC->unk14);
        }
        FillInventoryGaps();
        gUnknown_203B2BC->unk14.itemIndex = 0;
        gUnknown_203B2BC->unk14.numItems = 0;
        GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14);
        nullsub_104();
        SetFriendAreaActionMenuState(2);
        break;
      case 4:
        SetFriendAreaActionMenuState(4);
        break;
      case 5:
        SetFriendAreaActionMenuState(5);
        break;
      case 1:
        SetFriendAreaActionMenuState(2);
        break;
  }
}

void sub_8027A40(void)
{
    switch(sub_80244E4())
    {
        case 2:
        case 3:
            sub_802453C();
            SetFriendAreaActionMenuState(2);
            break;
        case 0:
        case 1:
            break;
    }
}

void sub_8027A5C(void)
{
    switch(sub_801BF48())
    {
        case 2:
        case 3:
            sub_801BF98();
            SetFriendAreaActionMenuState(2);
            break;
        case 0:
        case 1:
            break;
    }
}

static inline bool8 sub_8027A78_sub(void) {
    if (gUnknown_203B2BC->unk18->unk4.dungeonIndex == 0x44 || gUnknown_203B2BC->unk18->unk4.dungeonIndex == 0x45)
        return TRUE;
    else
        return FALSE;
}

void sub_8027A78(void)
{
    s32 temp;
    if(sub_80144A4(&temp) == 0)
    {
        switch(temp)
        {
            case 1:
            case 3:
                SetFriendAreaActionMenuState(2);
                break;
            case 2:
                if (sub_8027A78_sub())
                    SetFriendAreaActionMenuState(9);
                else
                {
                    sub_8027EB8();
                    sub_808D31C(gUnknown_203B2BC->unk18);
                }
                break;
        }
    }
}

void sub_8027AE4(void)
{
  s32 local_8;

  if (sub_80144A4(&local_8) == 0) {
      switch(local_8)
      {
        case 1:
        case 3:
            SetFriendAreaActionMenuState(2);
            break;
        case 2:
            sub_8027EB8();
            sub_808D31C(gUnknown_203B2BC->unk18);
            break;
    }
  }
}

void sub_8027B28(void)
{
  switch(sub_801A6E8(1))
  {
    case 3:
        gUnknown_203B2BC->itemIndex = sub_801A8AC();
        gUnknown_203B2BC->itemToGive.itemIndex = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].itemIndex;
        gUnknown_203B2BC->itemToGive.numItems = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].numItems;
        SetFriendAreaActionMenuState(0xc);
        break;
    case 4:
        gUnknown_203B2BC->itemIndex = sub_801A8AC();
        gUnknown_203B2BC->itemToGive.itemIndex = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].itemIndex;
        gUnknown_203B2BC->itemToGive.numItems = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].numItems;
        sub_8099690(0);
        SetFriendAreaActionMenuState(0xd);
        break;
    case 2:
        sub_801A928();
        SetFriendAreaActionMenuState(2);
        break;
    case 0:
    case 1:
        break;
  }
}

void sub_8027BD8(void)
{
  s32 menuAction;

  menuAction = 0;
  sub_801A6E8(0);
  if ((sub_8012FD8(&gUnknown_203B2BC->unk7C) == 0) && (sub_8013114(&gUnknown_203B2BC->unk7C,&menuAction), menuAction != 1)) {
    gUnknown_203B2BC->unk74 = menuAction;
  }
  switch(menuAction)
  {
    case 10:
        PlaySound(0x14d);
        ShiftItemsDownFrom(gUnknown_203B2BC->itemIndex);
        FillInventoryGaps();
        if (gUnknown_203B2BC->unk14.itemIndex != 0) {
            AddHeldItemToInventory(&gUnknown_203B2BC->unk14);
        }
        GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->itemToGive);
        sub_801A928();
        nullsub_104();
        SetFriendAreaActionMenuState(2);
        break;
    case 4:
        sub_8099690(0);
        SetFriendAreaActionMenuState(0xd);
        break;
    case 1:
        SetFriendAreaActionMenuState(0xb);
        break;
  }
}

void sub_8027C84()
{
    switch(sub_801B410())
    {
        case 2:
        case 3:
            sub_801B450();
            SetFriendAreaActionMenuState(0xB);
        case 0:
        case 1:
            break;
    }
}

void sub_8027CA0(void)
{
    switch(sub_801EF38(1))
    {
        case 3:
        case 4:
            gUnknown_203B2BC->unk20 = sub_801F194();
            gUnknown_203B2BC->unk24 = gUnknown_203B2BC->unk28[gUnknown_203B2BC->unk20].moveID;
            SetFriendAreaActionMenuState(0x10);
            break;
        case 2:
            sub_801F214();
            SetFriendAreaActionMenuState(0x2);
            break;
        case 0:
        case 1:
            break;
    }
}

void sub_8027D00(void)
{
    switch(sub_801F890())
    {
        case 2:
        case 3:
            sub_801F8D0();
            SetFriendAreaActionMenuState(0xF);
            break;
        case 0:
        case 1:
            break;
    }
}

void sub_8027D1C(void)
{
    s32 temp;
    if(sub_80144A4(&temp) == 0)
    {
        SetFriendAreaActionMenuState(gUnknown_203B2BC->unk4);
    }
}

void sub_8027D40(u32 r0, struct HeldItem *heldItem)
{

    struct ItemSlot slot;
    struct unkStruct_8090F58 a3;

    sub_8008C54(r0);
    sub_80073B8(r0);
    HeldItemToSlot(&slot, heldItem);
    a3.unk0 = 0;
    a3.unk4 = 0;
    a3.unk8 = 1;
    slot.itemFlags = ITEM_FLAG_EXISTS;
    sub_8090E14(gUnknown_202DE58, &slot, &a3);
    xxx_format_and_draw(4, 3, gUnknown_80DD958, r0, 0);
    sub_80073E0(r0);
}

u32 sub_8027D9C(struct PokemonStruct *r0)
{
    u32 var1;
    if(r0->isLeader == 0)
    {
        var1 = 0;
        if(r0->unk4.dungeonIndex == 0x41)
            var1 = 1;
            if(var1 != 0)
            {
                if(sub_80023E4(8) == 0)
                    return 0;
            }
    }
    else
        return 0;
    return 1;
}

u32 sub_8027DCC(struct PokemonStruct *r0)
{
    u32 var1;
    if(sub_808D3BC() != r0)
        if(sub_808D3F8() != r0)
            if(r0->isLeader == 0)
            {
                var1 = 0;
                if(r0->unk4.dungeonIndex == 0x41)
                    var1 = 1;
                if(var1 != 0)
                {
                    if(sub_80023E4(8) != 0)
                        goto check;
                }
                else
                {
                    check:
                    if(sub_8027E18(r0) != 3)
                        return 1;
                }
            }
    return 0;
}

u32 sub_8027E18(struct PokemonStruct *r0)
{
    if(r0->heldItem.itemIndex == 0)
        return 0;
    else if(GetNumberOfFilledInventorySlots() < INVENTORY_SIZE)
        return 1;
    else if(sub_8027E4C(r0))
        return 2;
    else
        return 3;
}

u8 sub_8027E4C(struct PokemonStruct *r0)
{
    if(!IsNotMoneyOrUsedTMItem(r0->heldItem.itemIndex))
        return 0;
    else
    {
        if(IsThrowableItem(r0->heldItem.itemIndex))
        {
            if(gTeamInventory_203B460->teamStorage[r0->heldItem.itemIndex] + r0->heldItem.numItems > 0x3e7)
                return 0;
        }
        else if(gTeamInventory_203B460->teamStorage[r0->heldItem.itemIndex] > 0x3e6)
        {
            return 0;
        }
    }
    return 1;
}

void sub_8027EB8(void)
{
    switch(sub_8027E18(gUnknown_203B2BC->unk18))
    {
        case 1:
            PlaySound(0x14d);
            AddHeldItemToInventory(&gUnknown_203B2BC->unk14);
            FillInventoryGaps();
            gUnknown_203B2BC->unk14.itemIndex = 0;
            gUnknown_203B2BC->unk14.numItems = 0;
            GivePokemonItem(gUnknown_203B2BC->targetPoke, &gUnknown_203B2BC->unk14);
            SetFriendAreaActionMenuState(6);
            break;
        case 2:
            PlaySound(0x14d);
            if(IsThrowableItem(gUnknown_203B2BC->unk14.itemIndex))
                gTeamInventory_203B460->teamStorage[gUnknown_203B2BC->unk14.itemIndex] += gUnknown_203B2BC->unk14.numItems;
            else
                gTeamInventory_203B460->teamStorage[gUnknown_203B2BC->unk14.itemIndex] += 1;
            gUnknown_203B2BC->unk14.itemIndex = 0;
            gUnknown_203B2BC->unk14.numItems = 0;
            GivePokemonItem(gUnknown_203B2BC->targetPoke, &gUnknown_203B2BC->unk14);
            SetFriendAreaActionMenuState(7);
            break;
        case 0:
        default:
            SetFriendAreaActionMenuState(2);
            break;
    }
}