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#include "global.h"
#include "text.h"
#include "input.h"
#include "menu.h"
#include "item.h"
#include "team_inventory.h"
#include "pokemon.h"
#include "friend_area_action_menu.h"
extern struct unkStruct_203B2BC *gUnknown_203B2BC;
extern struct TeamInventory *gTeamInventory_203B460;
extern u32 sub_801B410();
extern void sub_801B450();
extern u32 sub_801EF38(u8 r0);
extern void sub_801F214();
extern void SetFriendAreaActionMenuState(u32);
extern u8 sub_8012FD8(u32 *r0);
extern void sub_8013114(u32 *, s32 *);
extern void PlaySound(u32);
extern void nullsub_104();
extern void sub_801A928();
extern void sub_8099690(u32);
extern u32 sub_801A8AC();
extern u32 sub_801A6E8(u32);
extern s32 sub_80144A4(s32 *);
extern void sub_8027EB8();
extern void sub_808D31C(struct PokemonStruct *);
extern u8 sub_80023E4(u32);
extern struct PokemonStruct *sub_808D3F8(void);
extern struct PokemonStruct *sub_808D3BC(void);
extern u32 sub_801F890(void);
extern void sub_801F8D0(void);
extern u8 gUnknown_80DD958[];
extern void xxx_format_and_draw(u32, u32, u8 *, ...);
extern void sub_8008C54(u32);
extern void sub_80073B8(u32);
extern void sub_80073E0(u32);
extern u8 gUnknown_202DE58[];
extern u32 sub_801F194(void);
u32 sub_8027E18(struct PokemonStruct *);
u8 sub_8027E4C(struct PokemonStruct *r0);
extern u32 sub_801BF48(void);
extern void sub_801BF98(void);
extern u32 sub_80244E4(void);
extern void sub_802453C(void);
void sub_8027A40(void)
{
switch(sub_80244E4())
{
case 2:
case 3:
sub_802453C();
SetFriendAreaActionMenuState(2);
break;
case 0:
case 1:
break;
}
}
void sub_8027A5C(void)
{
switch(sub_801BF48())
{
case 2:
case 3:
sub_801BF98();
SetFriendAreaActionMenuState(2);
break;
case 0:
case 1:
break;
}
}
static inline bool8 sub_8027A78_sub(void) {
if (gUnknown_203B2BC->unk18->unk4.unk4 == 0x44 || gUnknown_203B2BC->unk18->unk4.unk4 == 0x45)
return TRUE;
else
return FALSE;
}
void sub_8027A78(void)
{
s32 temp;
if(sub_80144A4(&temp) == 0)
{
switch(temp)
{
case 1:
case 3:
SetFriendAreaActionMenuState(2);
break;
case 2:
if (sub_8027A78_sub())
SetFriendAreaActionMenuState(9);
else
{
sub_8027EB8();
sub_808D31C(gUnknown_203B2BC->unk18);
}
break;
}
}
}
void sub_8027AE4(void)
{
s32 local_8;
if (sub_80144A4(&local_8) == 0) {
switch(local_8)
{
case 1:
case 3:
SetFriendAreaActionMenuState(2);
break;
case 2:
sub_8027EB8();
sub_808D31C(gUnknown_203B2BC->unk18);
break;
}
}
}
void sub_8027B28(void)
{
switch(sub_801A6E8(1))
{
case 3:
gUnknown_203B2BC->itemIndex = sub_801A8AC();
gUnknown_203B2BC->itemToGive.itemIndex = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].itemIndex;
gUnknown_203B2BC->itemToGive.numItems = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].numItems;
SetFriendAreaActionMenuState(0xc);
break;
case 4:
gUnknown_203B2BC->itemIndex = sub_801A8AC();
gUnknown_203B2BC->itemToGive.itemIndex = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].itemIndex;
gUnknown_203B2BC->itemToGive.numItems = gTeamInventory_203B460->teamItems[gUnknown_203B2BC->itemIndex].numItems;
sub_8099690(0);
SetFriendAreaActionMenuState(0xd);
break;
case 2:
sub_801A928();
SetFriendAreaActionMenuState(2);
break;
case 0:
case 1:
break;
}
}
void sub_8027BD8(void)
{
s32 menuAction;
menuAction = 0;
sub_801A6E8(0);
if ((sub_8012FD8(&gUnknown_203B2BC->unk7C) == 0) && (sub_8013114(&gUnknown_203B2BC->unk7C,&menuAction), menuAction != 1)) {
gUnknown_203B2BC->unk74 = menuAction;
}
switch(menuAction)
{
case 10:
PlaySound(0x14d);
ShiftItemsDownFrom(gUnknown_203B2BC->itemIndex);
FillInventoryGaps();
if (gUnknown_203B2BC->unk14.itemIndex != 0) {
sub_8091274(&gUnknown_203B2BC->unk14);
}
GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->itemToGive);
sub_801A928();
nullsub_104();
SetFriendAreaActionMenuState(2);
break;
case 4:
sub_8099690(0);
SetFriendAreaActionMenuState(0xd);
break;
case 1:
SetFriendAreaActionMenuState(0xb);
break;
}
}
void sub_8027C84()
{
switch(sub_801B410())
{
case 2:
case 3:
sub_801B450();
SetFriendAreaActionMenuState(0xB);
case 0:
case 1:
break;
}
}
void sub_8027CA0(void)
{
switch(sub_801EF38(1))
{
case 3:
case 4:
gUnknown_203B2BC->unk20 = sub_801F194();
gUnknown_203B2BC->unk24 = gUnknown_203B2BC->unk28[gUnknown_203B2BC->unk20].moveID;
SetFriendAreaActionMenuState(0x10);
break;
case 2:
sub_801F214();
SetFriendAreaActionMenuState(0x2);
break;
case 0:
case 1:
break;
}
}
void sub_8027D00(void)
{
switch(sub_801F890())
{
case 2:
case 3:
sub_801F8D0();
SetFriendAreaActionMenuState(0xF);
break;
case 0:
case 1:
break;
}
}
void sub_8027D1C(void)
{
s32 temp;
if(sub_80144A4(&temp) == 0)
{
SetFriendAreaActionMenuState(gUnknown_203B2BC->unk4);
}
}
void sub_8027D40(u32 r0, struct HeldItem *heldItem)
{
struct ItemSlot slot;
struct unkStruct_8090F58 a3;
sub_8008C54(r0);
sub_80073B8(r0);
HeldItemToSlot(&slot, heldItem);
a3.unk0 = 0;
a3.unk4 = 0;
a3.unk8 = 1;
slot.itemFlags = ITEM_FLAG_EXISTS;
sub_8090E14(gUnknown_202DE58, &slot, &a3);
xxx_format_and_draw(4, 3, gUnknown_80DD958, r0, 0);
sub_80073E0(r0);
}
u32 sub_8027D9C(struct PokemonStruct *r0)
{
u32 var1;
if(r0->unk2 == 0)
{
var1 = 0;
if(r0->unk4.unk4 == 0x41)
var1 = 1;
if(var1 != 0)
{
if(sub_80023E4(8) == 0)
return 0;
}
}
else
return 0;
return 1;
}
u32 sub_8027DCC(struct PokemonStruct *r0)
{
u32 var1;
if(sub_808D3BC() != r0)
if(sub_808D3F8() != r0)
if(r0->unk2 == 0)
{
var1 = 0;
if(r0->unk4.unk4 == 0x41)
var1 = 1;
if(var1 != 0)
{
if(sub_80023E4(8) != 0)
goto check;
}
else
{
check:
if(sub_8027E18(r0) != 3)
return 1;
}
}
return 0;
}
u32 sub_8027E18(struct PokemonStruct *r0)
{
if(r0->heldItem.itemIndex == 0)
return 0;
else if(GetNumberOfFilledInventorySlots() < INVENTORY_SIZE)
return 1;
else if(sub_8027E4C(r0))
return 2;
else
return 3;
}
u8 sub_8027E4C(struct PokemonStruct *r0)
{
if(!IsNotMoneyOrUsedTMItem(r0->heldItem.itemIndex))
return 0;
else
{
if(IsThrowableItem(r0->heldItem.itemIndex))
{
if(gTeamInventory_203B460->teamStorage[r0->heldItem.itemIndex] + r0->heldItem.numItems > 0x3e7)
return 0;
}
else if(gTeamInventory_203B460->teamStorage[r0->heldItem.itemIndex] > 0x3e6)
{
return 0;
}
}
return 1;
}
void sub_8027EB8(void)
{
switch(sub_8027E18(gUnknown_203B2BC->unk18))
{
case 1:
PlaySound(0x14d);
sub_8091274(&gUnknown_203B2BC->unk14);
FillInventoryGaps();
gUnknown_203B2BC->unk14.itemIndex = 0;
gUnknown_203B2BC->unk14.numItems = 0;
GivePokemonItem(gUnknown_203B2BC->targetPoke, &gUnknown_203B2BC->unk14);
SetFriendAreaActionMenuState(6);
break;
case 2:
PlaySound(0x14d);
if(IsThrowableItem(gUnknown_203B2BC->unk14.itemIndex))
gTeamInventory_203B460->teamStorage[gUnknown_203B2BC->unk14.itemIndex] += gUnknown_203B2BC->unk14.numItems;
else
gTeamInventory_203B460->teamStorage[gUnknown_203B2BC->unk14.itemIndex] += 1;
gUnknown_203B2BC->unk14.itemIndex = 0;
gUnknown_203B2BC->unk14.numItems = 0;
GivePokemonItem(gUnknown_203B2BC->targetPoke, &gUnknown_203B2BC->unk14);
SetFriendAreaActionMenuState(7);
break;
case 0:
default:
SetFriendAreaActionMenuState(2);
break;
}
}
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