summaryrefslogtreecommitdiff
path: root/src/main_menu_1.c
blob: 668df86f567cb672271178324e4a675e76f12b5a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
#include "global.h"
#include "main_menu.h"
#include "menu.h"
#include "text.h"

struct unkStruct_203B34C
{
    // size: 0x1A8
    u32 unk0;
    u32 unk4;
    struct MenuItem *unk8; // Array of menu choices??
    u8 fillC[0x30 - 0xC];
    s16 menuIndex;
    u8 fill32[0x144 - 0x32];
    struct UnkTextStruct2 unk144[4];
    /* 0x1A4 */ u32 currMenuChoice;
};

extern struct unkStruct_203B34C *gUnknown_203B34C;
extern u32 gUnknown_203B350;


extern u32 gUnknown_80E59E0;
extern u32 gUnknown_80E5A78;
extern u32 gUnknown_80E5B34;
extern u32 gUnknown_80E5BC4;
extern u32 gUnknown_80E5CB4;
extern u32 gUnknown_80E5A60;

extern const struct MenuItem gUnknown_80E59F8[];
extern const struct MenuItem gUnknown_80E5A90[];
extern const struct MenuItem gUnknown_80E5AFC[];
extern const struct MenuItem gUnknown_80E5B4C[];
extern const struct MenuItem gUnknown_80E5B8C[];
extern const struct MenuItem gUnknown_80E5BDC[];
extern const struct MenuItem gUnknown_80E5C18[];
extern const struct MenuItem gUnknown_80E5CCC[];
extern const struct MenuItem gUnknown_80E5D0C[];
extern const struct MenuItem gUnknown_80E5D48[];
extern const struct MenuItem gUnknown_80E5DA0[];
extern const struct MenuItem gUnknown_80E5DF0[];
extern const struct MenuItem gUnknown_80E5E5C[];
extern const struct MenuItem gUnknown_80E5EBC[];
extern const struct MenuItem gUnknown_80E5F1C[];
extern const struct MenuItem gUnknown_80E5F80[];
extern const struct MenuItem gUnknown_80E5FCC[];
extern const struct MenuItem gUnknown_80E6030[];

extern u8 sub_803D0D8();
extern s32 sub_8011C34();
extern s32 sub_8095324(u32);
extern void SetMenuItems(u32 *, struct UnkTextStruct2 *, u32, u32 *, const struct MenuItem *, u32, u32, u32);
void SetMainMenuItems(void);
extern bool8 SetMainMenuText();
extern void sub_8035CF4(u32 *, u32, u32);
extern void sub_8035CC0(struct UnkTextStruct2 *, u32);

bool8 SetMainMenuText(void)
{
  u32 menuChoice;
  struct MenuItem *preload;

 // Have to load the pointer before the index
  preload = gUnknown_203B34C->unk8;
  menuChoice = preload[gUnknown_203B34C->menuIndex].menuAction; // chosen menu action?
  if (gUnknown_203B34C->currMenuChoice == menuChoice) {
    return FALSE;
  }

  gUnknown_203B34C->currMenuChoice = menuChoice;
  sub_8035CC0(gUnknown_203B34C->unk144,2);
  sub_8035CC0(gUnknown_203B34C->unk144,3);
  switch(menuChoice) {
    case MENU_WIRELESS_COMMS:
        // Using wireless communications, you can go on an adventure to unknown worlds.
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E6030,0,0,0);
        break;
    case MENU_WONDER_MAIL:
        // Using passwords, you can receive Wonder Mail
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F80,0,0,0);
        break;
    case MENU_AWAITING_RESCUE:
        // You are awaiting resuce by a friend
        // You can give up waiting for rescue
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F1C,0,0,0);
        break;
    case MENU_NEW_GAME:
        // Start an entirely new adventure
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5CCC,0,0,0);
        break;
    case MENU_CONTINUE:
        // Resume your adventure from where you last saved
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DA0,0,0,0);
        break;
    case MENU_DELETE_SAVE_PROMPT:
        // This will delete your saved game data.
        // Beware! This will delete it forever
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DF0,0,0,0);
        break;
    case MENU_ADVENTURE_LOG:
        // Check your career as an adventurer
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D0C,0,0,0);
        break;
    case MENU_FRIEND_RESCUE:
        // Using a Game Link cable or passwords, friends may rescue each other
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5E5C,0,0,0);
        break;
    case MENU_TRADE_ITEMS:
        // Using a Game Link cable you can trade stored items with a friend
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5EBC,0,0,0);
        break;
    case MENU_DUAL_SLOT:
        // Using Dual Slot function, you can receive teams from your friends
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5FCC,0,0,0);
        break;
    case MENU_DEBUG:
        // This is the Debug Mode.
        // It won't be in the release version
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D48,0,0,0);
        break;
    default:
        break;
  }
  return TRUE;
}

void sub_803623C(void)
{
  sub_8035CC0(gUnknown_203B34C->unk144,1);
  SetMainMenuItems();
  gUnknown_203B34C->currMenuChoice = -1;
  if (SetMainMenuText()) {
    sub_8035CF4(&gUnknown_203B34C->unk4,2,0);
  }
  sub_8035CF4(&gUnknown_203B34C->unk4,0,1);
}

void SetMainMenuItems(void)
{ 
  if (sub_8011C34() != -1) {
    if (sub_8095324(1) == 0) {
      if (sub_8095324(7) != 0) {
        if (sub_803D0D8() != 0) {
            // Revive Team
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
            // Wonder Mail
          SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5C18,1,gUnknown_203B350,1);
        }
        else {
            // Revive Team
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
          SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5BC4,gUnknown_80E5BDC,1,gUnknown_203B350,1);
        }
      }
      else {
        if (sub_803D0D8() != 0) {
            // Continue
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
            // Wonder Mail
          SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5AFC,1,gUnknown_203B350,1);
        }
        else {
            // Continue
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
          SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A60,gUnknown_80E5A90,1,gUnknown_203B350,1);
        }
      }
    }
    else {
      if (sub_803D0D8() != 0) {
            // Awaiting Rescue
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
            // Wonder Mail
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5B8C,1,gUnknown_203B350,1);
      }
      else {
            // Awaiting Rescue
            // Delete Save Data
            // Adventure Log
            // Friend Rescue
            // Trade Items
        SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5B34,gUnknown_80E5B4C,1,gUnknown_203B350,1);
      }
    }
  }
  else
  {
      // New Game
      // Adventure Log
    SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E59E0,gUnknown_80E59F8,1,gUnknown_203B350,1);
  }
}

bool8 sub_80363E0(void)
{
    if(gUnknown_203B34C == NULL)
        return FALSE;
    if(gUnknown_203B34C->unk0 == 0xC)
        return FALSE;
    return TRUE;
}