summaryrefslogtreecommitdiff
path: root/src/pokemon_1.c
blob: c2434e1885a14ee46270692a5eee30a8c10e00fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
#include "global.h"
#include "pokemon.h"
#include "file_system.h"

extern int sprintf(char *, const char *, ...);

extern struct gPokemon *gMonsterParameters;
extern struct FileArchive gUnknown_8510000;
extern const char gUnknown_8107684;

struct unkEvolve
{
    /* 0x0 */ struct EvolveStruct1 conditions;
    /* 0x4 */ struct EvolveNeeds needs;
};

#ifndef NONMATCHING
NAKED
#endif
void sub_808DD48(s16 r0, struct unkEvolve *r1)
{
#ifdef NONMATCHING
    struct EvolveStruct1 temp2;
    struct EvolveNeeds temp1;
    temp1 = gMonsterParameters[r0].need;
    temp2 = gMonsterParameters[r0].pre; // TODO should be using r2 but it uses r0
    r1->conditions = temp2;
    r1->needs = temp1;
#else
	asm_unified("\tlsls r0, 16\n"
	"\tasrs r0, 16\n"
	"\tldr r2, _0808DD64\n"
	"\tldr r3, [r2]\n"
	"\tlsls r2, r0, 3\n"
	"\tadds r2, r0\n"
	"\tlsls r2, 3\n"
	"\tadds r2, r3\n"
	"\tldr r3, [r2, 0x38]\n"
	"\tldr r2, [r2, 0x34]\n"
	"\tstr r2, [r1]\n"
	"\tstr r3, [r1, 0x4]\n"
	"\tbx lr\n"
	"\t.align 2, 0\n"
"_0808DD64: .4byte gMonsterParameters");
#endif
}

#ifndef NONMATCHING
NAKED
#endif
// Pretty confided args are correct yet compiler disagrees
u8 sub_808DD68(s16 r0, u32 r1)
{
#ifdef NONMATCHING
    if (r1 != 0)
    {
        return 0xA;
    }
    else 
    {
        return gMonsterParameters[r0].overworld_sprite;
    }
#else
	asm_unified("\tpush {lr}\n"
	"\tlsls r0, 16\n"
	"\tasrs r2, r0, 16\n"
	"\tcmp r1, 0\n"
	"\tbne _0808DD88\n"
	"\tldr r0, _0808DD84\n"
	"\tldr r1, [r0]\n"
	"\tlsls r0, r2, 3\n"
	"\tadds r0, r2\n"
	"\tlsls r0, 3\n"
	"\tadds r0, r1\n"
	"\tldrb r0, [r0, 0x8]\n"
	"\tb _0808DD8A\n"
	"\t.align 2, 0\n"
"_0808DD84: .4byte gMonsterParameters\n"
"_0808DD88:\n"
	"\tmovs r0, 0xA\n"
"_0808DD8A:\n"
	"\tpop {r1}\n"
	"\tbx r1");

#endif
}

#ifndef NONMATCHING
NAKED
#endif
struct OpenedFile *sub_808DD90(s16 r0)
{
#ifdef NONMATCHING
    // Looks like this loads the dialogue sprite for the pokemon

    // Two words: register memes... else it matches
    // Fix this and then one after matches too
    char buffer[0xC];
    if(gMonsterParameters[r0].dialogue_sprites == 0)
    {
        return NULL;
    }
    sprintf(buffer, &gUnknown_8107684);
    return OpenFile(buffer, &gUnknown_8510000);
#else
	asm_unified("\tpush {lr}\n"
	"\tsub sp, 0xC\n"
	"\tlsls r0, 16\n"
	"\tasrs r2, r0, 16\n"
	"\tldr r0, _0808DDBC\n"
	"\tldr r1, [r0]\n"
	"\tlsls r0, r2, 3\n"
	"\tadds r0, r2\n"
	"\tlsls r0, 3\n"
	"\tadds r0, r1\n"
	"\tldrh r0, [r0, 0x10]\n"
	"\tcmp r0, 0\n"
	"\tbeq _0808DDC8\n"
	"\tldr r1, _0808DDC0\n"
	"\tmov r0, sp\n"
	"\tbl sprintf\n"
	"\tldr r1, _0808DDC4\n"
	"\tmov r0, sp\n"
	"\tbl OpenFile\n"
	"\tb _0808DDCA\n"
	"\t.align 2, 0\n"
"_0808DDBC: .4byte gMonsterParameters\n"
"_0808DDC0: .4byte gUnknown_8107684\n"
"_0808DDC4: .4byte gUnknown_8510000\n"
"_0808DDC8:\n"
	"\tmovs r0, 0\n"
"_0808DDCA:\n"
	"\tadd sp, 0xC\n"
	"\tpop {r1}\n"
	"\tbx r1");
#endif
}

#ifndef NONMATCHING
NAKED
#endif
struct OpenedFile *sub_808DDD0(s16 r0)
{
#ifdef NONMATCHING
    // Looks like this loads the dialogue sprite for the pokemon

    // Two words: register memes... else it matches
    char buffer[0xC];
    if(gMonsterParameters[r0].dialogue_sprites == 0)
    {
        return NULL;
    }
    sprintf(buffer, &gUnknown_8107684);
    return OpenFileAndGetFileDataPtr(buffer, &gUnknown_8510000);
#else
	asm_unified("\tpush {lr}\n"
	"\tsub sp, 0xC\n"
	"\tlsls r0, 16\n"
	"\tasrs r2, r0, 16\n"
	"\tldr r0, _0808DDFC\n"
	"\tldr r1, [r0]\n"
	"\tlsls r0, r2, 3\n"
	"\tadds r0, r2\n"
	"\tlsls r0, 3\n"
	"\tadds r0, r1\n"
	"\tldrh r0, [r0, 0x10]\n"
	"\tcmp r0, 0\n"
	"\tbeq _0808DE08\n"
	"\tldr r1, _0808DE00\n"
	"\tmov r0, sp\n"
	"\tbl sprintf\n"
	"\tldr r1, _0808DE04\n"
	"\tmov r0, sp\n"
	"\tbl OpenFileAndGetFileDataPtr\n"
	"\tb _0808DE0A\n"
	"\t.align 2, 0\n"
        "_0808DDFC: .4byte gMonsterParameters\n"
        "_0808DE00: .4byte gUnknown_8107684\n"
        "_0808DE04: .4byte gUnknown_8510000\n"
        "_0808DE08:\n"
	"\tmovs r0, 0\n"
        "_0808DE0A:\n"
	"\tadd sp, 0xC\n"
	"\tpop {r1}\n"
	"\tbx r1");

#endif
}

bool8 sub_808DE10(s16 r0, s32 r1)
{
    // checking to see if dialogue sprite is available??
    return (gMonsterParameters[r0].dialogue_sprites >> r1) & 1;
}