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#include "global.h"
#define NUM_POKEMON_TYPES 18
extern const char gNoneText[];
extern const char gNormalText[];
extern const char gFireText[];
extern const char gWaterText[];
extern const char gGrassText[];
extern const char gElectricText[];
extern const char gIceText[];
extern const char gFightingText[];
extern const char gPoisonText[];
extern const char gGroundText[];
extern const char gFlyingText[];
extern const char gPsychicText[];
extern const char gBugText[];
extern const char gRockText[];
extern const char gGhostText[];
extern const char gDragonText[];
extern const char gDarkText[];
extern const char gSteelText[];
extern const char gFormattedNoneText[];
extern const char gFormattedNormalText[];
extern const char gFormattedFireText[];
extern const char gFormattedWaterText[];
extern const char gFormattedGrassText[];
extern const char gFormattedElectricText[];
extern const char gFormattedIceText[];
extern const char gFormattedFightingText[];
extern const char gFormattedPoisonText[];
extern const char gFormattedGroundText[];
extern const char gFormattedFlyingText[];
extern const char gFormattedPsychicText[];
extern const char gFormattedBugText[];
extern const char gFormattedRockText[];
extern const char gFormattedGhostText[];
extern const char gFormattedDragonText[];
extern const char gFormattedDarkText[];
extern const char gFormattedSteelText[];
const char * const gUnformattedTypeStrings[NUM_POKEMON_TYPES] =
{
gNoneText,
gNormalText,
gFireText,
gWaterText,
gGrassText,
gElectricText,
gIceText,
gFightingText,
gPoisonText,
gGroundText,
gFlyingText,
gPsychicText,
gBugText,
gRockText,
gGhostText,
gDragonText,
gDarkText,
gSteelText,
};
#include "data/unformatted_type_names.h"
const char * const gFormattedTypeStrings[NUM_POKEMON_TYPES] =
{
gFormattedNoneText,
gFormattedNormalText,
gFormattedFireText,
gFormattedWaterText,
gFormattedGrassText,
gFormattedElectricText,
gFormattedIceText,
gFormattedFightingText,
gFormattedPoisonText,
gFormattedGroundText,
gFormattedFlyingText,
gFormattedPsychicText,
gFormattedBugText,
gFormattedRockText,
gFormattedGhostText,
gFormattedDragonText,
gFormattedDarkText,
gFormattedSteelText,
};
#include "data/formatted_type_names.h"
extern u8 *gAbilityNames[];
extern u8 *AbilityDescriptions[];
extern u8 gUnknown_810AC7C[];
extern u8 gUnknown_810AC6A[];
extern u32 gUnknown_810983C[26]; // TODO: verify size later
u32 ReturnIntFromChar(u8 r0)
{
return r0;
}
u32 ReturnIntFromChar2(u8 r0)
{
return r0;
}
// Unused
void sub_8092290(u8 *buffer, u8 *string)
{
while( *string != '\0' ) {
*buffer++ = ReturnIntFromChar2(*string++);
}
*buffer = 0; // append a 0
}
void sub_80922B4(u8 *buffer, u8 *string, s32 size)
{
while(1)
{
if(size-- < 1 || *string == '\0')
{
break;
}
*buffer++ = ReturnIntFromChar2(*string++);
}
*buffer = 0; // append a 0
}
u32 sub_80922E4(u32 r0)
{
return gUnknown_810983C[r0];
}
void CopyStringtoBuffer(u8 *buffer, u8 *string)
{
while( *string != '\0' ) {
*buffer++ = *string++;
}
*buffer = 0; // append a 0
}
void BoundedCopyStringtoBuffer(u8 *buffer, u8 *string, s32 size)
{
while( 1 ) {
if (size-- < 1) {
break;
}
if (*string == '\0') {
*buffer = 0; // append a 0 and break
break;
}
// NOTE: *buffer++ = *string++ cases register flip
*buffer = *string;
buffer++;
string++;
}
}
const char *GetUnformattedTypeString(u8 type)
{
return gUnformattedTypeStrings[type];
}
const char * GetFormattedTypeString(u8 type)
{
return gFormattedTypeStrings[type];
}
u8 sub_8092354(u8 index)
{
return gUnknown_810AC7C[index];
}
u8 sub_8092364(u8 index)
{
return gUnknown_810AC6A[index];
}
void CopyAbilityNametoBuffer(char *buffer, u8 index)
{
strncpy(buffer, gAbilityNames[index], 0x50);
}
u8 *GetAbilityDescription(u8 index)
{
return AbilityDescriptions[index];
}
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