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 | // Copyright (c) 2015 YamaArashi
#ifndef GFX_H
#define GFX_H
#include <stdint.h>
#include <stdbool.h>
struct Color {
	unsigned char red;
	unsigned char green;
	unsigned char blue;
};
struct Palette {
	struct Color colors[256];
	int numColors;
};
struct NonAffineTile {
    unsigned short index:10;
    unsigned short hflip:1;
    unsigned short vflip:1;
    unsigned short palno:4;
} __attribute__((packed));
struct Tilemap {
    union {
        struct NonAffineTile *non_affine;
        unsigned char *affine;
    } data;
    int size;
};
struct Image {
	int width;
	int height;
	int bitDepth;
	unsigned char *pixels;
	bool hasPalette;
	struct Palette palette;
	bool hasTransparency;
	struct Tilemap tilemap;
	bool isAffine;
};
void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors);
void WriteImage(char *path, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors);
void FreeImage(struct Image *image);
void ReadGbaPalette(char *path, struct Palette *palette);
void WriteGbaPalette(char *path, struct Palette *palette);
#endif // GFX_H
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