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author | mid-kid <esteve.varela@gmail.com> | 2019-01-24 13:36:46 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2019-01-24 13:36:46 +0100 |
commit | 0c5ad7f863025fbd0808dd4727fba0a2b2b39ab6 (patch) | |
tree | 31d6569f45a0c11194ce773b91767d57bcd0bebf | |
parent | 2e807b7a272632a9c7bc2bd868ec2355d5549a29 (diff) |
Updated Home (markdown)
-rw-r--r-- | Home.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3,7 +3,7 @@ Welcome to the pokecrystal wiki! ## Pages - **[Code cleanup](Code-cleanup):** Guidelines for what needs doing if you're helping to refactor the pokecrystal code. -- **[Code documentation](../../tree/master/docs):** Most of the documentation of the code itself is kept in the repository. +- **[Code documentation](../tree/master/docs):** Most of the documentation of the code itself is kept in the repository. - **[Tutorials](Tutorials):** Lots of how-to guides for making custom games: change the GSC content, port features from newer generations, and overcome some limitations of the pokecrystal engine. - **[Hard-coded logic](Hard-coded-logic):** Things you'll want to know for making a game that aren't abstracted out into data tables. - **[Game Freak devs](Game-Freak-devs):** Trivia about the GSC development process. |