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authorRangi <remy.oukaour+rangi42@gmail.com>2020-03-29 15:25:51 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-03-29 15:25:51 -0400
commit0e286fdc5486e98f1d4a385dcca2935da4e1a957 (patch)
tree22fd35634b3b9854288c736233de09ef73408be6
parent4b6f890e45b709c7c4c4bb911c0f16489f26ef3a (diff)
ax6
-rw-r--r--Add-a-new-Pokémon.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-Pokémon.md b/Add-a-new-Pokémon.md
index b53a1c4..248b932 100644
--- a/Add-a-new-Pokémon.md
+++ b/Add-a-new-Pokémon.md
@@ -661,4 +661,4 @@ It's easy to do; just make sure that the various tables have their entries in th
Unfortunately, you can't have more than 253 Pokémon. IDs are one byte each, so they have 256 possible values. Of those values, $00 indicates a lack of a Pokémon; $FF (−1) is an end-of-list marker; and $FD is `EGG` (though you can change this to $FE, as discussed above). If you value having a 254th Pokémon more than allowing breeding, you could replace `EGG`, but you would also have to carefully remove a lot of code that treats `EGG` specially.
-For adding more than 253 pokemon in *Pokémon Red* see [Skeetendo 6738](https://hax.iimarckus.org/topic/6738/) and [this branch](https://github.com/pret/pokered/commits/adding-pokemon), which might be helpful for dex expansion in *Pokémon Crystal*.
+To add more than 256 Pokémon—potentially hundreds, if not thousands—see the [16-bit extension project](https://github.com/aaaaaa123456789/pokecrystal16/wiki) by [ax6](https://github.com/aaaaaa123456789).