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author | mid-kid <esteve.varela@gmail.com> | 2018-08-30 15:32:40 +0200 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-08-30 15:32:40 +0200 |
commit | 10598ac34f32593dcb6ec358cb3b1dc05fc9e538 (patch) | |
tree | 00b00f1088aaf25585230230bcced63f50f6b68b | |
parent | bfc41fea209538aa44bc3ce101c3034b25bc1d3c (diff) |
Updated Add a new map and landmark (markdown)
-rw-r--r-- | Add-a-new-map-and-landmark.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Add-a-new-map-and-landmark.md b/Add-a-new-map-and-landmark.md index 966da9f..f453f20 100644 --- a/Add-a-new-map-and-landmark.md +++ b/Add-a-new-map-and-landmark.md @@ -428,6 +428,8 @@ Writing event scripts is beyond the scope of this tutorial, but you can refer to You'll probably want a variety of NPCs in the Global Terminal, some from regions beyond Johto and Kanto, maybe with unique items and Pokémon to trade. It's a tall building, with room for more floors than just the one in this example. Or, of course, design your own map. :P +TODO: Explain `warp_event`. + ## 9. Include the block and script data |