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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-03 17:25:47 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-03 17:25:47 -0500 |
commit | 11ff45b7962db54dc0193e23c80fb0a088c5b3e4 (patch) | |
tree | 4901b3548db31f67e32e6c0f6f660f158e689578 | |
parent | 821850f7746786df696c380b191d0881fb6df761 (diff) |
Fixes
-rw-r--r-- | Lose-money-proportional-to-badges-and-level.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Lose-money-proportional-to-badges-and-level.md b/Lose-money-proportional-to-badges-and-level.md index cbcbe69..770df22 100644 --- a/Lose-money-proportional-to-badges-and-level.md +++ b/Lose-money-proportional-to-badges-and-level.md @@ -1,4 +1,4 @@ -In Gen 1 and 2, if you lost a battle you would simply lose half of your money. Starting in Gen 3, you lose an amount proportional to how many badges you have and the maximul level of your party Pokémon. This tutorial ports that feature to pokecrystal. +In RBY, GSC, and RSE, if you lost a battle you would simply lose half of your money. Starting in FRLG, you lose an amount proportional to how many badges you have and the maximum level of your party Pokémon. This tutorial ports that feature to pokecrystal. (The code for this feature was adapted from [Twitch Plays Pokémon: Anniversary Crystal](https://github.com/TwitchPlaysPokemon/tppcrystal251pub/).) |