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author | mid-kid <esteve.varela@gmail.com> | 2019-07-15 18:27:45 +0200 |
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committer | mid-kid <esteve.varela@gmail.com> | 2019-07-15 18:27:45 +0200 |
commit | 12e6fbc119ea9f38200d105033f92f1e80bdc6d5 (patch) | |
tree | a428545c9e044d852c4927b5277bc0c7e20a84dd | |
parent | 2b6bcd46de5b24de34e58d3fd86641b2ce79e45f (diff) |
Updated Adding Level Caps (markdown)
-rw-r--r-- | Adding-Level-Caps.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Adding-Level-Caps.md b/Adding-Level-Caps.md index dccffb9..a7ed7a2 100644 --- a/Adding-Level-Caps.md +++ b/Adding-Level-Caps.md @@ -1,3 +1,5 @@ +**TODO**: Add context lines to the diffs, use diff syntax highlighting, and explain what this tutorial will accomplish. + 1. In engine/battle/experience.asm, go to line 9, `cp LOW(MAX_LEVEL + 1)`. This is what we first need to change. Before the `ld a, d` on the line before it, add ``` + ld a, [wLevelCap] |