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| author | KDLPro <38602758+KDLPro@users.noreply.github.com> | 2021-03-08 14:12:07 +0800 |
|---|---|---|
| committer | KDLPro <38602758+KDLPro@users.noreply.github.com> | 2021-03-08 14:12:07 +0800 |
| commit | 20b6c4014dec2cfb58dc5cf091c0efc68263e4c2 (patch) | |
| tree | a891fc6328cfad2da1144ccd4d02812ba6d728dc | |
| parent | 29b62b97fe590dd82585870fe7efa0c2325fea9a (diff) | |
Updated Make wild Pokémon encounter levels vary (markdown)
| -rw-r--r-- | Make-wild-Pokémon-encounter-levels-vary.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Make-wild-Pokémon-encounter-levels-vary.md b/Make-wild-Pokémon-encounter-levels-vary.md index 44590e5..88f9bb4 100644 --- a/Make-wild-Pokémon-encounter-levels-vary.md +++ b/Make-wild-Pokémon-encounter-levels-vary.md @@ -185,6 +185,7 @@ Finally, we change the wild encounter algorithm in [engine/overworld/wildmons.as ; Store the level .ok ld a, b +``` And there you have it! Wild encounters have been randomized. |
