diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-06-25 13:59:34 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-06-25 13:59:34 -0400 |
commit | 24c1eb3b23a1bcaa0dde6edea0d9a81230f66b0c (patch) | |
tree | 3e0ab99e3eb1f2813067ce85f3c2cb0a35687275 | |
parent | df68cf8d60761b604c48107e1ccc50325164d5d9 (diff) |
“quotes” are used after all
-rw-r--r-- | Expand-tilesets-from-192-to-255-tiles.md | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/Expand-tilesets-from-192-to-255-tiles.md b/Expand-tilesets-from-192-to-255-tiles.md index 6c73b4e..86f768c 100644 --- a/Expand-tilesets-from-192-to-255-tiles.md +++ b/Expand-tilesets-from-192-to-255-tiles.md @@ -572,7 +572,7 @@ Edit [engine/pokemon/correct_nick_errors.asm](../blob/master/engine/pokemon/corr db -1 ; end ``` -And edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this was already done for pokecrystal as of June 24, 2018): +Edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this was already done for pokecrystal [as of June 24, 2018](../pull/530)): ```diff LinkTextbox2: @@ -623,6 +623,28 @@ And edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this w ret ``` +And edit [engine/pokegear/pokegear.asm](../blob/master/engine/pokegear/pokegear.asm) (this was already done for pokecrystal [as of June 25, 2018](../pull/534)): + +```diff + .jump_return + push de + hlcoord 0, 12 + lb bc, 4, 18 + call TextBox + hlcoord 1, 14 +- ld [hl], $72 ++ ld [hl], "“" + pop de + hlcoord 2, 14 + call PlaceString + ld h, b + ld l, c +- ld [hl], $73 ++ ld [hl], "”" + call WaitBGMap + ret +``` + Now the game will work just like before:  @@ -643,7 +665,8 @@ Note that tiles $C0–$CD are blank in the font graphics, but get overwritten by You can also easily get rid of some rarely-used characters if you need more font space: -- The semicolon ";", \[brackets], and “curly quotes” are only used for nicknames (see [data/text/name_input_chars.asm](../blob/master/data/text/name_input_chars.asm) and [data/text/mail_input_chars.asm](../blob/master/data/text/mail_input_chars.asm)) +- The semicolon ";" and \[brackets] are only used for nicknames (see [data/text/name_input_chars.asm](../blob/master/data/text/name_input_chars.asm) and [data/text/mail_input_chars.asm](../blob/master/data/text/mail_input_chars.asm)) +- The “curly quotes” are only used for nicknames and overworld radios (see [engine/pokegear/pokegear.asm](../blob/master/engine/pokegear/pokegear.asm)) - "`<BOLD_V>`" and "`<BOLD_S>`" are only used for announcing link battles (see [engine/battle/trainer_huds.asm](../blob/master/engine/battle/trainer_huds.asm)), which could instead use plain "V" and "S" - "`<COLON>`" is only used twice (see [engine/menus/intro_menu.asm](../blob/master/engine/menus/intro_menu.asm) and [engine/events/halloffame.asm](../blob/master/engine/events/halloffame.asm)), which could instead use plain ":" - The arrows "←" and "→" are only used for the Unown printer (see [engine/events/print_unown.asm](../blob/master/engine/events/print_unown.asm)) |