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authorRangi <remy.oukaour+rangi42@gmail.com>2018-06-25 13:59:34 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-06-25 13:59:34 -0400
commit24c1eb3b23a1bcaa0dde6edea0d9a81230f66b0c (patch)
tree3e0ab99e3eb1f2813067ce85f3c2cb0a35687275
parentdf68cf8d60761b604c48107e1ccc50325164d5d9 (diff)
“quotes” are used after all
-rw-r--r--Expand-tilesets-from-192-to-255-tiles.md27
1 files changed, 25 insertions, 2 deletions
diff --git a/Expand-tilesets-from-192-to-255-tiles.md b/Expand-tilesets-from-192-to-255-tiles.md
index 6c73b4e..86f768c 100644
--- a/Expand-tilesets-from-192-to-255-tiles.md
+++ b/Expand-tilesets-from-192-to-255-tiles.md
@@ -572,7 +572,7 @@ Edit [engine/pokemon/correct_nick_errors.asm](../blob/master/engine/pokemon/corr
db -1 ; end
```
-And edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this was already done for pokecrystal as of June 24, 2018):
+Edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this was already done for pokecrystal [as of June 24, 2018](../pull/530)):
```diff
LinkTextbox2:
@@ -623,6 +623,28 @@ And edit [engine/link/link_2.asm](../blob/master/engine/link/link_2.asm) (this w
ret
```
+And edit [engine/pokegear/pokegear.asm](../blob/master/engine/pokegear/pokegear.asm) (this was already done for pokecrystal [as of June 25, 2018](../pull/534)):
+
+```diff
+ .jump_return
+ push de
+ hlcoord 0, 12
+ lb bc, 4, 18
+ call TextBox
+ hlcoord 1, 14
+- ld [hl], $72
++ ld [hl], "“"
+ pop de
+ hlcoord 2, 14
+ call PlaceString
+ ld h, b
+ ld l, c
+- ld [hl], $73
++ ld [hl], "”"
+ call WaitBGMap
+ ret
+```
+
Now the game will work just like before:
![Screenshot](screenshots/255-tiles-overworld.png)
@@ -643,7 +665,8 @@ Note that tiles $C0–$CD are blank in the font graphics, but get overwritten by
You can also easily get rid of some rarely-used characters if you need more font space:
-- The semicolon ";", \[brackets], and “curly quotes” are only used for nicknames (see [data/text/name_input_chars.asm](../blob/master/data/text/name_input_chars.asm) and [data/text/mail_input_chars.asm](../blob/master/data/text/mail_input_chars.asm))
+- The semicolon ";" and \[brackets] are only used for nicknames (see [data/text/name_input_chars.asm](../blob/master/data/text/name_input_chars.asm) and [data/text/mail_input_chars.asm](../blob/master/data/text/mail_input_chars.asm))
+- The “curly quotes” are only used for nicknames and overworld radios (see [engine/pokegear/pokegear.asm](../blob/master/engine/pokegear/pokegear.asm))
- "`<BOLD_V>`" and "`<BOLD_S>`" are only used for announcing link battles (see [engine/battle/trainer_huds.asm](../blob/master/engine/battle/trainer_huds.asm)), which could instead use plain "V" and "S"
- "`<COLON>`" is only used twice (see [engine/menus/intro_menu.asm](../blob/master/engine/menus/intro_menu.asm) and [engine/events/halloffame.asm](../blob/master/engine/events/halloffame.asm)), which could instead use plain ":"
- The arrows "←" and "→" are only used for the Unown printer (see [engine/events/print_unown.asm](../blob/master/engine/events/print_unown.asm))