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authorRangi <remy.oukaour+rangi42@gmail.com>2020-08-19 10:48:30 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-08-19 10:48:30 -0400
commit2bf87c90a46fa2e9dfbd4705110789260ed00a0f (patch)
treebe793387457e7621b57bbb55f8277a89b2e93beb
parent6ead163c614854e30f37f79ace502b989434e3d7 (diff)
parenta1e86629218706ca9b82137220a02ef375931b7b (diff)
Merge branch 'master' of https://github.com/pret/pokecrystal.wiki
-rw-r--r--Add-more-music-that-changes-at-night.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-more-music-that-changes-at-night.md b/Add-more-music-that-changes-at-night.md
index 2583866..31b5701 100644
--- a/Add-more-music-that-changes-at-night.md
+++ b/Add-more-music-that-changes-at-night.md
@@ -75,7 +75,7 @@ This file contains a table with two constants on each row: the first column has
On its own, this table doesn't do anything. We need the code to *actually* change the music when it's night. For that, we'll create a new function.
-Edit **home/map.asm**, adding this code at the end (thanks to ISSOtm on Discord for helping with this code):
+Edit **home/map.asm**, adding this code at the end (thanks to [ISSOtm](https://github.com/ISSOtm) for helping with this code):
```diff
+ChangeMusicIfNight::
+ ld a, [wTimeOfDay]