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author7Soul <henriquelazarini@gmail.com>2018-11-09 22:29:08 -0200
committer7Soul <henriquelazarini@gmail.com>2018-11-09 22:29:08 -0200
commit3ac86d8fe5241b24e42e96fd133aab52e0043c3c (patch)
treeb92a90a34f723e757a91f7e7506ab52b07313f36
parent70012f949373277af41c398aab24c55b1676821b (diff)
Updated Remove sprites head flipping when walking down (markdown)
-rw-r--r--Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md (renamed from Remove-sprites-head-flipping-when-walking-down.md)6
1 files changed, 5 insertions, 1 deletions
diff --git a/Remove-sprites-head-flipping-when-walking-down.md b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md
index a295eda..d02eaa4 100644
--- a/Remove-sprites-head-flipping-when-walking-down.md
+++ b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md
@@ -11,4 +11,8 @@ FacingStepDown3: ; walking down 2
+ db 0, 8, 0, $81
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83
-``` \ No newline at end of file
+```
+
+- ToDo:
+- The bike sprite could do without this effect so it moves side to side as usual
+- The player sprite in the naming screen and the pokegear map are unaffected by this \ No newline at end of file