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author | 7Soul <henriquelazarini@gmail.com> | 2018-11-09 22:29:08 -0200 |
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committer | 7Soul <henriquelazarini@gmail.com> | 2018-11-09 22:29:08 -0200 |
commit | 3ac86d8fe5241b24e42e96fd133aab52e0043c3c (patch) | |
tree | b92a90a34f723e757a91f7e7506ab52b07313f36 | |
parent | 70012f949373277af41c398aab24c55b1676821b (diff) |
Updated Remove sprites head flipping when walking down (markdown)
-rw-r--r-- | Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md (renamed from Remove-sprites-head-flipping-when-walking-down.md) | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Remove-sprites-head-flipping-when-walking-down.md b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md index a295eda..d02eaa4 100644 --- a/Remove-sprites-head-flipping-when-walking-down.md +++ b/Remove-sprites-head-flipping-when-walking-down-(needs-more-edits).md @@ -11,4 +11,8 @@ FacingStepDown3: ; walking down 2 + db 0, 8, 0, $81 db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82 db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83 -```
\ No newline at end of file +``` + +- ToDo: +- The bike sprite could do without this effect so it moves side to side as usual +- The player sprite in the naming screen and the pokegear map are unaffected by this
\ No newline at end of file |