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authorpetuuuhhh <32315520+petuuuhhh@users.noreply.github.com>2019-03-08 20:09:22 -0500
committerpetuuuhhh <32315520+petuuuhhh@users.noreply.github.com>2019-03-08 20:09:22 -0500
commit3d93ea2867454ad8c24b7c8e81c396c8b541a903 (patch)
tree814f40aaf262c34fc5afa4abdf758ef444472290
parent8d0e2fe0660f5e59963ff1e25164078b541aa8fb (diff)
Fixed formatting
-rw-r--r--Physical-Special-split.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/Physical-Special-split.md b/Physical-Special-split.md
index ed6e050..fe2493e 100644
--- a/Physical-Special-split.md
+++ b/Physical-Special-split.md
@@ -101,7 +101,8 @@ Moves:
```
You'll have to assign the right category—`PHYSICAL`, `SPECIAL`, or `STATUS`—to all 251 moves, right after their types. There's a file which already does this with the default pokecrystal moves [here](https://gitgud.io/pfero/axyllagame/blob/b545f49f30cef9c0d567e715cd58a123c6ac31c8/data/moves/moves.asm). (Note: that file also changes Curse's type from `CURSE_T` to `GHOST`.)
-Additionally, if you want moves updated to Gen 7 with LGPE changes, copy/paste this file [here] (https://raw.githubusercontent.com/petuuuhhh/pokecrystal/master/data/moves/moves.asm)
+
+Additionally, if you want moves updated to Gen 7 with LGPE changes, copy/paste this file [here](https://raw.githubusercontent.com/petuuuhhh/pokecrystal/master/data/moves/moves.asm)
## 3. Mask out the category in `PrintMoveType`