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authorIdain <luiscarlosholguinperez@outlook.com>2022-03-19 22:08:10 -0400
committerIdain <luiscarlosholguinperez@outlook.com>2022-03-19 22:08:10 -0400
commit44483ffc851cc92c22e1c0a81dfeb3a0e6f7d4b8 (patch)
treef27638de161fb2f7a6b807327d03d543f029105d
parenta38df9c2785bc212b8e32f2701337efcd235a0b4 (diff)
Fix typo
-rw-r--r--Level-cap.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Level-cap.md b/Level-cap.md
index 751c308..acba505 100644
--- a/Level-cap.md
+++ b/Level-cap.md
@@ -217,7 +217,7 @@ But aren't we forgetting about another way to level up? That's right, rare candi
## 5. (Optional) Stop gaining experience at max level
-You'll notice that our max level Pokémon still get accounted for when dividing the experience among the battle participants, even though they can't get more experience. If yo want to modify this you'll have to go to [engine/battle/core.asm](../blob/master/engine/battle/core.asm) and change how it works:
+You'll notice that our max level Pokémon still get accounted for when dividing the experience among the battle participants, even though they can't gain more experience. If you want to modify this you'll have to go to [engine/battle/core.asm](../blob/master/engine/battle/core.asm) and change how it works:
```diff
GiveExperiencePoints: