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author | Idain <luiscarlosholguinperez@outlook.com> | 2022-03-19 22:08:10 -0400 |
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committer | Idain <luiscarlosholguinperez@outlook.com> | 2022-03-19 22:08:10 -0400 |
commit | 44483ffc851cc92c22e1c0a81dfeb3a0e6f7d4b8 (patch) | |
tree | f27638de161fb2f7a6b807327d03d543f029105d | |
parent | a38df9c2785bc212b8e32f2701337efcd235a0b4 (diff) |
Fix typo
-rw-r--r-- | Level-cap.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Level-cap.md b/Level-cap.md index 751c308..acba505 100644 --- a/Level-cap.md +++ b/Level-cap.md @@ -217,7 +217,7 @@ But aren't we forgetting about another way to level up? That's right, rare candi ## 5. (Optional) Stop gaining experience at max level -You'll notice that our max level Pokémon still get accounted for when dividing the experience among the battle participants, even though they can't get more experience. If yo want to modify this you'll have to go to [engine/battle/core.asm](../blob/master/engine/battle/core.asm) and change how it works: +You'll notice that our max level Pokémon still get accounted for when dividing the experience among the battle participants, even though they can't gain more experience. If you want to modify this you'll have to go to [engine/battle/core.asm](../blob/master/engine/battle/core.asm) and change how it works: ```diff GiveExperiencePoints: |