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authormid-kid <esteve.varela@gmail.com>2018-11-11 01:41:21 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-11 01:41:21 +0100
commit47c2880ea89494883eab9a17e0a8535b0fb39bf4 (patch)
tree1aad82ba81fcfd1988e456d7cebde18711b4f2b2
parentaf95122e389cdf5315a3f090bdb029fb199f8dc3 (diff)
Updated Add a new map and landmark (markdown)
-rw-r--r--Add-a-new-map-and-landmark.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-map-and-landmark.md b/Add-a-new-map-and-landmark.md
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@@ -326,7 +326,7 @@ The `connection` macro takes four arguments: the direction, map name, map ID, an
If the offset isn't clear, try comparing screenshots of other maps with their own offset values, and base your own connections on similarly aligned ones. In this case, we made `GLOBAL_TERMINAL_OUTSIDE` the same height as `GOLDENROD_CITY`, 18 blocks, and they'll line up perfectly side by side, so the offset is 0.
-(Before November 10, 2018, the `connection` macro took six parameters; instead of a single sideways offset, you had to specify a target offset, source offset, and strip length, which were confusing and harder to calculate. The current macro definition has legacy support for the old one, since in all of the official maps, sideways offset = source offset − target offset, with the strip length being completely redundant. I strongly recommend porting the new macro to any old pokecrystal projects.)
+(Before November 10, 2018, the `connection` macro took six parameters; instead of a single sideways offset, you had to specify a target offset, source offset, and strip length, which were confusing and harder to calculate. The current macro definition has legacy support for the old one, since in all of the official maps, sideways offset = target offset − source offset, with the strip length being completely redundant. I strongly recommend porting the new macro to any old pokecrystal projects.)
## 7. Define any new landmarks