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authorMasterDriverRex <53700965+MasterDriverRex@users.noreply.github.com>2021-05-24 15:55:32 +1000
committerMasterDriverRex <53700965+MasterDriverRex@users.noreply.github.com>2021-05-24 15:55:32 +1000
commit8f4b56dfd9c68a314443a408f68144c8b55c2264 (patch)
treed5ed3268a21b4e5f55a0cb884d05a5d657775b85
parent7b1db8e792c20f66bdf5783e96e7198e22308309 (diff)
Replaced "unknowntext" thingy with actual text in code.
-rw-r--r--Lose-money-proportional-to-badges-and-level.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Lose-money-proportional-to-badges-and-level.md b/Lose-money-proportional-to-badges-and-level.md
index bca9b78..0cb748d 100644
--- a/Lose-money-proportional-to-badges-and-level.md
+++ b/Lose-money-proportional-to-badges-and-level.md
@@ -15,7 +15,7 @@ In RBY, GSC, and RSE, if you lost a battle you would simply lose half of your mo
Edit [data/text/common_2.asm](../blob/master/data/text/common_2.asm):
```diff
- UnknownText_0x1c0a4e::
+ _WhitedOutText::
text "<PLAYER> is out of"
line "useable #MON!"