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authorRangi <remy.oukaour+rangi42@gmail.com>2018-07-17 16:54:29 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-07-17 16:54:29 -0400
commit97eec1f1654a95157594ac284e63f23997672e1a (patch)
treea01d6fcbb68c6a924a5a2a46a955a2bbc36f518f
parent3584b8168728a9633a144bee2f066b57fb239c7e (diff)
Link to "Code cleanup", describe pages
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@@ -2,8 +2,8 @@ Welcome to the pokecrystal wiki!
## Pages
-- [Home](Home)
-- [Tutorials](Tutorials)
-- [Hard-coded logic](Hard-coded-logic)
-- [Game Freak devs](Game-Freak-devs)
-- [Links](Links)
+- **[Tutorials](Tutorials):** Lots of how-to guides for making custom games: change the GSC content, port features from newer generations, and overcome some limitations of the pokecrystal engine.
+- **[Hard-coded logic](Hard-coded-logic):** Things you'll want to know for making a game that aren't abstracted out into data tables.
+- **[Game Freak devs](Game-Freak-devs):** Trivia about the GSC development process.
+- **[Code cleanup]:** Guidelines for what needs doing if you're helping to refactor the pokecrystal code.
+- **[Links](Links):** For information not on this wiki.