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authorIIMarckus <iimarckus@gmail.com>2012-11-13 16:03:08 -0700
committerIIMarckus <iimarckus@gmail.com>2012-11-13 16:03:08 -0700
commit997a82568a31caea1a7e000c40b0540c19e99ae7 (patch)
tree2f995363b64b17a9629efb0cd7d478599b57388b
parent7f1bb6fdce009b43acfeb0d2d5c4d571caa6738d (diff)
Add <hr> to visually separate different animations.
-rw-r--r--RGBY/Battle_Animations/Subanimation_List.mdwn170
1 files changed, 85 insertions, 85 deletions
diff --git a/RGBY/Battle_Animations/Subanimation_List.mdwn b/RGBY/Battle_Animations/Subanimation_List.mdwn
index 28c8a51..20408eb 100644
--- a/RGBY/Battle_Animations/Subanimation_List.mdwn
+++ b/RGBY/Battle_Animations/Subanimation_List.mdwn
@@ -3,14 +3,14 @@
* Subanimation 0x00, Type: 2, Num. Frame Blocks: 1
* Used By: POISON\_STING
* Frame Block ID: 0x01, X: 120, Y: 40, Mode: 0
-
+<hr>
* Tileset 0
* [[01.gif]]
* Subanimation 0x01, Type: 2, Num. Frame Blocks: 2
* Used By: POUND DOUBLESLAP PAY\_DAY VINE\_WHIP DOUBLE\_KICK TWINEEDLE PIN\_MISSILE PECK SUBMISSION SOLARBEAM RAGE MIRROR\_MOVE KINESIS STRUGGLE
* Frame Block ID: 0x01, X: 112, Y: 32, Mode: 0
* Frame Block ID: 0x01, X: 128, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[02.gif]]
* Subanimation 0x02, Type: 2, Num. Frame Blocks: 3
@@ -18,7 +18,7 @@
* Frame Block ID: 0x01, X: 136, Y: 32, Mode: 0
* Frame Block ID: 0x01, X: 104, Y: 40, Mode: 0
* Frame Block ID: 0x01, X: 120, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[03.gif]]
* Subanimation 0x03, Type: 2, Num. Frame Blocks: 4
@@ -27,7 +27,7 @@
* Frame Block ID: 0x01, X: 128, Y: 32, Mode: 0
* Frame Block ID: 0x01, X: 128, Y: 40, Mode: 0
* Frame Block ID: 0x01, X: 128, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[04.gif]]
* Subanimation 0x04, Type: 2, Num. Frame Blocks: 3
@@ -35,13 +35,13 @@
* Frame Block ID: 0x02, X: 104, Y: 48, Mode: 0
* Frame Block ID: 0x02, X: 120, Y: 32, Mode: 0
* Frame Block ID: 0x02, X: 128, Y: 16, Mode: 0
-
+<hr>
* Tileset 1
* [[05.gif]]
* Subanimation 0x05, Type: 2, Num. Frame Blocks: 1
* Used By: STOMP HEADBUTT HORN\_ATTACK HORN\_DRILL SONICBOOM SKULL\_BASH CRABHAMMER
* Frame Block ID: 0x02, X: 120, Y: 32, Mode: 0
-
+<hr>
* Tileset 0
* [[06.gif]]
* Subanimation 0x06, Type: 0, Num. Frame Blocks: 11
@@ -57,7 +57,7 @@
* Frame Block ID: 0x03, X: 104, Y: 32, Mode: 0
* Frame Block ID: 0x03, X: 112, Y: 41, Mode: 0
* Frame Block ID: 0x03, X: 120, Y: 50, Mode: 0
-
+<hr>
* Tileset 0
* [[07.gif]]
* Subanimation 0x07, Type: 0, Num. Frame Blocks: 11
@@ -73,7 +73,7 @@
* Frame Block ID: 0x03, X: 104, Y: 40, Mode: 0
* Frame Block ID: 0x03, X: 112, Y: 45, Mode: 0
* Frame Block ID: 0x03, X: 120, Y: 50, Mode: 0
-
+<hr>
* Tileset 0
* [[08.gif]]
* Subanimation 0x08, Type: 0, Num. Frame Blocks: 11
@@ -89,7 +89,7 @@
* Frame Block ID: 0x03, X: 104, Y: 48, Mode: 0
* Frame Block ID: 0x03, X: 112, Y: 49, Mode: 0
* Frame Block ID: 0x03, X: 120, Y: 50, Mode: 0
-
+<hr>
* Tileset 0
* [[09.gif]]
* Subanimation 0x09, Type: 0, Num. Frame Blocks: 4
@@ -98,7 +98,7 @@
* Frame Block ID: 0x04, X: 120, Y: 56, Mode: 4
* Frame Block ID: 0x03, X: 120, Y: 56, Mode: 4
* Frame Block ID: 0x05, X: 120, Y: 56, Mode: 4
-
+<hr>
* Tileset 0
* [[0A.gif]]
* Subanimation 0x0A, Type: 2, Num. Frame Blocks: 6
@@ -109,7 +109,7 @@
* Frame Block ID: 0x09, X: 108, Y: 44, Mode: 0
* Frame Block ID: 0x0A, X: 104, Y: 40, Mode: 0
* Frame Block ID: 0x0A, X: 104, Y: 40, Mode: 0
-
+<hr>
* Tileset 0
* [[0B.gif]]
* Subanimation 0x0B, Type: 0, Num. Frame Blocks: 4
@@ -118,7 +118,7 @@
* Frame Block ID: 0x03, X: 96, Y: 64, Mode: 0
* Frame Block ID: 0x03, X: 88, Y: 88, Mode: 0
* Frame Block ID: 0x03, X: 80, Y: 64, Mode: 0
-
+<hr>
* Tileset 1
* [[0C.gif]]
* Subanimation 0x0C, Type: 2, Num. Frame Blocks: 3
@@ -126,7 +126,7 @@
* Frame Block ID: 0x0C, X: 104, Y: 56, Mode: 0
* Frame Block ID: 0x0C, X: 120, Y: 56, Mode: 0
* Frame Block ID: 0x0C, X: 136, Y: 56, Mode: 0
-
+<hr>
* Tileset 1
* [[0D.gif]]
* Subanimation 0x0D, Type: 2, Num. Frame Blocks: 6
@@ -137,7 +137,7 @@
* Frame Block ID: 0x0C, X: 120, Y: 40, Mode: 0
* Frame Block ID: 0x0C, X: 136, Y: 56, Mode: 2
* Frame Block ID: 0x0C, X: 136, Y: 40, Mode: 0
-
+<hr>
* Tileset 1
* [[0E.gif]]
* Subanimation 0x0E, Type: 2, Num. Frame Blocks: 9
@@ -151,7 +151,7 @@
* Frame Block ID: 0x0C, X: 136, Y: 56, Mode: 2
* Frame Block ID: 0x0C, X: 136, Y: 40, Mode: 2
* Frame Block ID: 0x0C, X: 136, Y: 24, Mode: 0
-
+<hr>
* Tileset 0
* [[0F.gif]]
* Subanimation 0x0F, Type: 2, Num. Frame Blocks: 12
@@ -168,7 +168,7 @@
* Frame Block ID: 0x29, X: 104, Y: 32, Mode: 2
* Frame Block ID: 0x29, X: 112, Y: 40, Mode: 2
* Frame Block ID: 0x29, X: 120, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[10.gif]]
* Subanimation 0x10, Type: 4, Num. Frame Blocks: 8
@@ -181,7 +181,7 @@
* Frame Block ID: 0x2E, X: 88, Y: 72, Mode: 0
* Frame Block ID: 0x2D, X: 96, Y: 64, Mode: 0
* Frame Block ID: 0x2E, X: 104, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[11.gif]]
* Subanimation 0x11, Type: 2, Num. Frame Blocks: 12
@@ -198,7 +198,7 @@
* Frame Block ID: 0x0C, X: 128, Y: 64, Mode: 0
* Frame Block ID: 0x0B, X: 128, Y: 64, Mode: 0
* Frame Block ID: 0x0C, X: 128, Y: 64, Mode: 0
-
+<hr>
* Tileset 0
* [[12\_0.gif]]
* Tileset 1
@@ -214,7 +214,7 @@
* Frame Block ID: 0x17, X: 124, Y: 40, Mode: 0
* Frame Block ID: 0x17, X: 138, Y: 40, Mode: 0
* Frame Block ID: 0x17, X: 152, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[13.gif]]
* Subanimation 0x13, Type: 4, Num. Frame Blocks: 6
@@ -225,7 +225,7 @@
* Frame Block ID: 0x30, X: 104, Y: 32, Mode: 0
* Frame Block ID: 0x30, X: 112, Y: 32, Mode: 0
* Frame Block ID: 0x30, X: 120, Y: 32, Mode: 0
-
+<hr>
* Tileset 1
* [[14.gif]]
* Subanimation 0x14, Type: 2, Num. Frame Blocks: 9
@@ -239,14 +239,14 @@
* Frame Block ID: 0x31, X: 128, Y: 48, Mode: 4
* Frame Block ID: 0x31, X: 128, Y: 56, Mode: 4
* Frame Block ID: 0x31, X: 128, Y: 64, Mode: 0
-
+<hr>
* Tileset 1
* [[15.gif]]
* Subanimation 0x15, Type: 1, Num. Frame Blocks: 2
* Used By: ROAR SONICBOOM
* Frame Block ID: 0x35, X: 64, Y: 72, Mode: 0
* Frame Block ID: 0x35, X: 57, Y: 72, Mode: 0
-
+<hr>
* Tileset 0
* [[16.gif]]
* Subanimation 0x16, Type: 2, Num. Frame Blocks: 12
@@ -263,7 +263,7 @@
* Frame Block ID: 0x2A, X: 96, Y: 64, Mode: 4
* Frame Block ID: 0x2C, X: 104, Y: 16, Mode: 2
* Frame Block ID: 0x2C, X: 104, Y: 16, Mode: 0
-
+<hr>
* Tileset 0
* [[17.gif]]
* Subanimation 0x17, Type: 2, Num. Frame Blocks: 4
@@ -272,7 +272,7 @@
* Frame Block ID: 0x36, X: 112, Y: 36, Mode: 0
* Frame Block ID: 0x37, X: 112, Y: 28, Mode: 0
* Frame Block ID: 0x37, X: 136, Y: 28, Mode: 0
-
+<hr>
* Tileset 1
* [[18.gif]]
* Subanimation 0x18, Type: 5, Num. Frame Blocks: 4
@@ -281,7 +281,7 @@
* Frame Block ID: 0x36, X: 112, Y: 36, Mode: 0
* Frame Block ID: 0x37, X: 112, Y: 28, Mode: 0
* Frame Block ID: 0x37, X: 136, Y: 28, Mode: 0
-
+<hr>
* Tileset 1
* [[19.gif]]
* Subanimation 0x19, Type: 4, Num. Frame Blocks: 12
@@ -298,7 +298,7 @@
* Frame Block ID: 0x39, X: 112, Y: 32, Mode: 0
* Frame Block ID: 0x38, X: 120, Y: 32, Mode: 0
* Frame Block ID: 0x39, X: 120, Y: 32, Mode: 0
-
+<hr>
* Tileset 0
* [[1A.gif]]
* Subanimation 0x1A, Type: 2, Num. Frame Blocks: 16
@@ -319,7 +319,7 @@
* Frame Block ID: 0x3F, X: 128, Y: 24, Mode: 0
* Frame Block ID: 0x3E, X: 128, Y: 24, Mode: 0
* Frame Block ID: 0x3F, X: 128, Y: 24, Mode: 0
-
+<hr>
* Tileset 1
* [[1B.gif]]
* Subanimation 0x1B, Type: 4, Num. Frame Blocks: 4
@@ -328,7 +328,7 @@
* Frame Block ID: 0x40, X: 72, Y: 51, Mode: 0
* Frame Block ID: 0x40, X: 88, Y: 40, Mode: 0
* Frame Block ID: 0x40, X: 104, Y: 40, Mode: 0
-
+<hr>
* Tileset 1
* [[1C.gif]]
* Subanimation 0x1C, Type: 2, Num. Frame Blocks: 3
@@ -336,7 +336,7 @@
* Frame Block ID: 0x41, X: 104, Y: 52, Mode: 0
* Frame Block ID: 0x41, X: 136, Y: 52, Mode: 0
* Frame Block ID: 0x41, X: 120, Y: 56, Mode: 0
-
+<hr>
* Tileset 0
* [[1D.gif]]
* Subanimation 0x1D, Type: 5, Num. Frame Blocks: 15
@@ -356,13 +356,13 @@
* Frame Block ID: 0x25, X: 96, Y: 8, Mode: 4
* Frame Block ID: 0x25, X: 96, Y: 11, Mode: 4
* Frame Block ID: 0x25, X: 96, Y: 8, Mode: 3
-
+<hr>
* Tileset 0
* [[1E.gif]]
* Subanimation 0x1E, Type: 0, Num. Frame Blocks: 1
* Used By: ROCK\_SLIDE
* Frame Block ID: 0x25, X: 64, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[1F.gif]]
* Subanimation 0x1F, Type: 4, Num. Frame Blocks: 5
@@ -372,14 +372,14 @@
* Frame Block ID: 0x0C, X: 80, Y: 72, Mode: 3
* Frame Block ID: 0x0C, X: 100, Y: 64, Mode: 3
* Frame Block ID: 0x0C, X: 120, Y: 56, Mode: 0
-
+<hr>
* Tileset 1
* [[20.gif]]
* Subanimation 0x20, Type: 2, Num. Frame Blocks: 2
* Used By: FIRE\_BLAST
* Frame Block ID: 0x42, X: 104, Y: 24, Mode: 0
* Frame Block ID: 0x43, X: 104, Y: 24, Mode: 0
-
+<hr>
* Tileset 0
* [[21\_0.gif]]
* Tileset 1
@@ -389,7 +389,7 @@
* Frame Block ID: 0x44, X: 104, Y: 16, Mode: 0
* Frame Block ID: 0x45, X: 112, Y: 24, Mode: 0
* Frame Block ID: 0x46, X: 120, Y: 32, Mode: 2
-
+<hr>
* Tileset 0
* [[22\_0.gif]]
* Tileset 1
@@ -407,42 +407,42 @@
* Frame Block ID: 0x47, X: 72, Y: 28, Mode: 0
* Frame Block ID: 0x47, X: 56, Y: 48, Mode: 0
* Frame Block ID: 0x47, X: 40, Y: 72, Mode: 0
-
+<hr>
* Tileset 0
* [[23.gif]]
* Subanimation 0x23, Type: 2, Num. Frame Blocks: 2
* Used By: BIND WRAP THUNDER\_WAVE CLAMP CONSTRICT
* Frame Block ID: 0x51, X: 96, Y: 40, Mode: 0
* Frame Block ID: 0x51, X: 98, Y: 40, Mode: 0
-
+<hr>
* Tileset 0
* [[24.gif]]
* Subanimation 0x24, Type: 5, Num. Frame Blocks: 2
* Used By: UNKNOWN\_B8 UNKNOWN\_B9
* Frame Block ID: 0x51, X: 96, Y: 40, Mode: 0
* Frame Block ID: 0x51, X: 98, Y: 40, Mode: 0
-
+<hr>
* Tileset 0
* [[25.gif]]
* Subanimation 0x25, Type: 3, Num. Frame Blocks: 2
* Used By: AMNESIA UNKNOWN\_BE
* Frame Block ID: 0x52, X: 48, Y: 56, Mode: 0
* Frame Block ID: 0x52, X: 72, Y: 64, Mode: 0
-
+<hr>
* Tileset 0
* [[26.gif]]
* Subanimation 0x26, Type: 0, Num. Frame Blocks: 2
* Used By: CONF\_ANIM
* Frame Block ID: 0x52, X: 112, Y: 16, Mode: 0
* Frame Block ID: 0x52, X: 96, Y: 32, Mode: 0
-
+<hr>
* Tileset 0
* [[27.gif]]
* Subanimation 0x27, Type: 5, Num. Frame Blocks: 2
* Used By: UNKNOWN\_BA UNKNOWN\_BB
* Frame Block ID: 0x54, X: 112, Y: 16, Mode: 0
* Frame Block ID: 0x54, X: 96, Y: 32, Mode: 0
-
+<hr>
* Tileset 1
* [[28.gif]]
* Subanimation 0x28, Type: 1, Num. Frame Blocks: 3
@@ -450,7 +450,7 @@
* Frame Block ID: 0x55, X: 72, Y: 48, Mode: 3
* Frame Block ID: 0x56, X: 72, Y: 48, Mode: 3
* Frame Block ID: 0x57, X: 72, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[29.gif]]
* Subanimation 0x29, Type: 2, Num. Frame Blocks: 29
@@ -484,7 +484,7 @@
* Frame Block ID: 0x4C, X: 96, Y: 18, Mode: 3
* Frame Block ID: 0x4D, X: 96, Y: 16, Mode: 3
* Frame Block ID: 0x49, X: 114, Y: 32, Mode: 0
-
+<hr>
* Tileset 0
* [[2A.gif]]
* Subanimation 0x2A, Type: 2, Num. Frame Blocks: 4
@@ -493,7 +493,7 @@
* Frame Block ID: 0x4F, X: 96, Y: 24, Mode: 0
* Frame Block ID: 0x50, X: 96, Y: 24, Mode: 0
* Frame Block ID: 0x50, X: 96, Y: 24, Mode: 0
-
+<hr>
* Tileset 1
* [[2B.gif]]
* Subanimation 0x2B, Type: 2, Num. Frame Blocks: 11
@@ -509,7 +509,7 @@
* Frame Block ID: 0x10, X: 120, Y: 56, Mode: 0
* Frame Block ID: 0x11, X: 112, Y: 48, Mode: 0
* Frame Block ID: 0x11, X: 112, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[2C.gif]]
* Subanimation 0x2C, Type: 2, Num. Frame Blocks: 12
@@ -526,7 +526,7 @@
* Frame Block ID: 0x15, X: 112, Y: 72, Mode: 0
* Frame Block ID: 0x16, X: 112, Y: 72, Mode: 0
* Frame Block ID: 0x16, X: 112, Y: 72, Mode: 0
-
+<hr>
* Tileset 0
* [[2D.gif]]
* Subanimation 0x2D, Type: 3, Num. Frame Blocks: 6
@@ -537,7 +537,7 @@
* Frame Block ID: 0x47, X: 36, Y: 80, Mode: 0
* Frame Block ID: 0x47, X: 36, Y: 80, Mode: 0
* Frame Block ID: 0x47, X: 36, Y: 80, Mode: 0
-
+<hr>
* Tileset 0
* [[2E.gif]]
* Subanimation 0x2E, Type: 1, Num. Frame Blocks: 14
@@ -556,7 +556,7 @@
* Frame Block ID: 0x75, X: 104, Y: 52, Mode: 4
* Frame Block ID: 0x1E, X: 56, Y: 56, Mode: 2
* Frame Block ID: 0x75, X: 112, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[2F.gif]]
* Subanimation 0x2F, Type: 2, Num. Frame Blocks: 4
@@ -565,7 +565,7 @@
* Frame Block ID: 0x20, X: 104, Y: 56, Mode: 0
* Frame Block ID: 0x21, X: 104, Y: 48, Mode: 0
* Frame Block ID: 0x22, X: 104, Y: 40, Mode: 0
-
+<hr>
* Tileset 0
* [[30.gif]]
* Subanimation 0x30, Type: 2, Num. Frame Blocks: 18
@@ -588,7 +588,7 @@
* Frame Block ID: 0x23, X: 120, Y: 56, Mode: 2
* Frame Block ID: 0x24, X: 136, Y: 64, Mode: 0
* Frame Block ID: 0x24, X: 136, Y: 64, Mode: 0
-
+<hr>
* Tileset 0
* [[31.gif]]
* Subanimation 0x31, Type: 1, Num. Frame Blocks: 10
@@ -603,7 +603,7 @@
* Frame Block ID: 0x2F, X: 92, Y: 56, Mode: 0
* Frame Block ID: 0x2F, X: 96, Y: 48, Mode: 0
* Frame Block ID: 0x2F, X: 100, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[32\_0.gif]]
* Tileset 1
@@ -614,7 +614,7 @@
* Frame Block ID: 0x47, X: 48, Y: 64, Mode: 0
* Frame Block ID: 0x47, X: 56, Y: 56, Mode: 0
* Frame Block ID: 0x47, X: 64, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[33.gif]]
* Subanimation 0x33, Type: 1, Num. Frame Blocks: 6
@@ -625,7 +625,7 @@
* Frame Block ID: 0x34, X: 72, Y: 56, Mode: 0
* Frame Block ID: 0x58, X: 72, Y: 56, Mode: 0
* Frame Block ID: 0x34, X: 72, Y: 56, Mode: 0
-
+<hr>
* Tileset 1
* [[34.gif]]
* Subanimation 0x34, Type: 1, Num. Frame Blocks: 21
@@ -651,7 +651,7 @@
* Frame Block ID: 0x48, X: 32, Y: 72, Mode: 0
* Frame Block ID: 0x49, X: 32, Y: 72, Mode: 0
* Frame Block ID: 0x5A, X: 32, Y: 72, Mode: 0
-
+<hr>
* Tileset 0
* [[35.gif]]
* Subanimation 0x35, Type: 1, Num. Frame Blocks: 4
@@ -660,7 +660,7 @@
* Frame Block ID: 0x5C, X: 80, Y: 56, Mode: 3
* Frame Block ID: 0x5D, X: 100, Y: 40, Mode: 3
* Frame Block ID: 0x5E, X: 120, Y: 24, Mode: 0
-
+<hr>
* Tileset 0
* [[36.gif]]
* Subanimation 0x36, Type: 2, Num. Frame Blocks: 8
@@ -673,7 +673,7 @@
* Frame Block ID: 0x61, X: 104, Y: 16, Mode: 0
* Frame Block ID: 0x62, X: 96, Y: 16, Mode: 0
* Frame Block ID: 0x62, X: 104, Y: 16, Mode: 0
-
+<hr>
* Tileset 0
* [[37.gif]]
* Subanimation 0x37, Type: 1, Num. Frame Blocks: 10
@@ -688,7 +688,7 @@
* Frame Block ID: 0x65, X: 120, Y: 40, Mode: 0
* Frame Block ID: 0x65, X: 112, Y: 44, Mode: 0
* Frame Block ID: 0x65, X: 104, Y: 48, Mode: 0
-
+<hr>
* Tileset 0
* [[38.gif]]
* Subanimation 0x38, Type: 2, Num. Frame Blocks: 16
@@ -709,7 +709,7 @@
* Frame Block ID: 0x66, X: 136, Y: 32, Mode: 4
* Frame Block ID: 0x66, X: 144, Y: 48, Mode: 4
* Frame Block ID: 0x67, X: 152, Y: 64, Mode: 0
-
+<hr>
* Tileset 0
* [[39\_0.gif]]
* Tileset 1
@@ -718,7 +718,7 @@
* Subanimation 0x39, Type: 3, Num. Frame Blocks: 1
* Used By: None
* Frame Block ID: 0x47, X: 36, Y: 76, Mode: 0
-
+<hr>
* Tileset 0
* [[3A.gif]]
* Subanimation 0x3A, Type: 3, Num. Frame Blocks: 3
@@ -726,7 +726,7 @@
* Frame Block ID: 0x53, X: 48, Y: 56, Mode: 0
* Frame Block ID: 0x53, X: 40, Y: 56, Mode: 0
* Frame Block ID: 0x53, X: 32, Y: 64, Mode: 0
-
+<hr>
* Tileset 0
* [[3B.gif]]
* Subanimation 0x3B, Type: 0, Num. Frame Blocks: 3
@@ -734,7 +734,7 @@
* Frame Block ID: 0x53, X: 112, Y: 16, Mode: 0
* Frame Block ID: 0x53, X: 104, Y: 40, Mode: 0
* Frame Block ID: 0x53, X: 96, Y: 32, Mode: 0
-
+<hr>
* Tileset 0
* [[3C\_0.gif]]
* Tileset 1
@@ -749,7 +749,7 @@
* Frame Block ID: 0x59, X: 75, Y: 72, Mode: 3
* Frame Block ID: 0x59, X: 77, Y: 104, Mode: 3
* Frame Block ID: 0x59, X: 72, Y: 56, Mode: 0
-
+<hr>
* Tileset 0
* [[3D\_0.gif]]
* Tileset 1
@@ -765,7 +765,7 @@
* Frame Block ID: 0x3F, X: 80, Y: 64, Mode: 0
* Frame Block ID: 0x3E, X: 80, Y: 64, Mode: 0
* Frame Block ID: 0x3F, X: 80, Y: 64, Mode: 0
-
+<hr>
* Tileset 1
* [[3E.gif]]
* Subanimation 0x3E, Type: 4, Num. Frame Blocks: 18
@@ -788,7 +788,7 @@
* Frame Block ID: 0x02, X: 120, Y: 32, Mode: 0
* Frame Block ID: 0x34, X: 120, Y: 32, Mode: 0
* Frame Block ID: 0x02, X: 120, Y: 32, Mode: 0
-
+<hr>
* Tileset 1
* [[3F.gif]]
* Subanimation 0x3F, Type: 3, Num. Frame Blocks: 18
@@ -811,7 +811,7 @@
* Frame Block ID: 0x68, X: 120, Y: 64, Mode: 0
* Frame Block ID: 0x68, X: 136, Y: 56, Mode: 0
* Frame Block ID: 0x68, X: 152, Y: 48, Mode: 0
-
+<hr>
* Tileset 1
* [[40.gif]]
* Subanimation 0x40, Type: 2, Num. Frame Blocks: 6
@@ -822,7 +822,7 @@
* Frame Block ID: 0x17, X: 112, Y: 28, Mode: 0
* Frame Block ID: 0x17, X: 136, Y: 28, Mode: 0
* Frame Block ID: 0x17, X: 144, Y: 32, Mode: 0
-
+<hr>
* Tileset 1
* [[41.gif]]
* Subanimation 0x41, Type: 4, Num. Frame Blocks: 5
@@ -832,7 +832,7 @@
* Frame Block ID: 0x03, X: 88, Y: 40, Mode: 0
* Frame Block ID: 0x03, X: 104, Y: 32, Mode: 0
* Frame Block ID: 0x03, X: 120, Y: 32, Mode: 0
-
+<hr>
* Tileset 1
* [[42.gif]]
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