summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRangi <remy.oukaour+rangi42@gmail.com>2018-09-01 22:25:25 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-09-01 22:25:25 -0400
commita15c2659fc21c0a6924bd681c04a87882cd9d714 (patch)
treeba565b9283d87c7f506b41c98093f2a13d6601ba
parent909a9f2c1acaa49be08b243d1470a7bf14560360 (diff)
warp_event is explained by docs/map_event_scripts.md (or should be)
-rw-r--r--Add-a-new-map-and-landmark.md2
1 files changed, 0 insertions, 2 deletions
diff --git a/Add-a-new-map-and-landmark.md b/Add-a-new-map-and-landmark.md
index f453f20..966da9f 100644
--- a/Add-a-new-map-and-landmark.md
+++ b/Add-a-new-map-and-landmark.md
@@ -428,8 +428,6 @@ Writing event scripts is beyond the scope of this tutorial, but you can refer to
You'll probably want a variety of NPCs in the Global Terminal, some from regions beyond Johto and Kanto, maybe with unique items and Pokémon to trade. It's a tall building, with room for more floors than just the one in this example. Or, of course, design your own map. :P
-TODO: Explain `warp_event`.
-
## 9. Include the block and script data