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authorRangi <remy.oukaour+rangi42@gmail.com>2018-07-21 11:40:45 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-07-21 11:40:45 -0400
commita19166d0b22ee6576f98cf2bc21538e388ef0d4d (patch)
treed80e26470f39a9dcec50de5c59e08f246edb7dc8
parentcb946b30fe3ba9c6d021831ef0ed898aa3092c0c (diff)
Clarify $7F
-rw-r--r--Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md4
-rw-r--r--screenshots/redundant-tiles-kanto.pngbin1499 -> 1503 bytes
2 files changed, 3 insertions, 1 deletions
diff --git a/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md b/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md
index 6620112..4365c8e 100644
--- a/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md
+++ b/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md
@@ -1035,7 +1035,9 @@ The same tiles can appear in different colors, like lit `YELLOW` and unlit `BROW
![Screenshot](screenshots/redplusplus-goldenrod-tileset.png)
-The downside to this is that editing attributes will be a pain in the neck. You can use [Polished Map](https://github.com/Rangi42/polished-map) with the **Monochrome** option (meant for [pokered](https://github.com/pret/pokered/)) to edit maps and tilesets, but none of the attribute data will be applied—which is especially inconvenient if you have flipped tiles. For example, here's how that Goldenrod City map looks in it:
+(By the way, notice that tile $7F is the space character, but is also used as a solid white tile in maps. The [tileset expansion tutorial](Expand-tilesets-from-192-to-255-tiles) emphasizes that you shouldn't use tile $7F in maps because it will always be `TEXT`-colored, but with this block attribute system, that's no longer the case. So you don't need an extra white tile just for mapping.)
+
+The downside to this system is that editing attributes will be a pain in the neck. You can use [Polished Map](https://github.com/Rangi42/polished-map) with the **Monochrome** option (meant for [pokered](https://github.com/pret/pokered/)) to edit maps and tilesets, but none of the attribute data will be applied—which is especially inconvenient if you have flipped tiles. For example, here's how that Goldenrod City map looks in it:
[![Screenshot](screenshots/polished-map-redplusplus-goldenrod-city.png)](screenshots/polished-map-redplusplus-goldenrod-city.png)
diff --git a/screenshots/redundant-tiles-kanto.png b/screenshots/redundant-tiles-kanto.png
index 349b58a..89f2c34 100644
--- a/screenshots/redundant-tiles-kanto.png
+++ b/screenshots/redundant-tiles-kanto.png
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