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author | Remy Oukaour <remy.oukaour@gmail.com> | 2018-05-06 18:49:23 -0400 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2018-05-06 18:49:23 -0400 |
commit | a7735a40b2ddb339ddfe5fa69a24c108cc3441b1 (patch) | |
tree | 96e0f9f489a2bd6a0409e7d173483f8f3e11a880 | |
parent | e4ed97006d98af2ee242c60bc604065debfca911 (diff) |
Clarify
-rw-r--r-- | Add-a-new-TM.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-TM.md b/Add-a-new-TM.md index e74ba06..3b78b6e 100644 --- a/Add-a-new-TM.md +++ b/Add-a-new-TM.md @@ -112,7 +112,7 @@ So far we've created a TM51 item and assigned it a move, but nothing can learn i - [lugia.asm](../blob/master/data/pokemon/base_stats/lugia.asm): `..., NIGHTMARE, FLY, ...` → `..., NIGHTMARE, AEROBLAST, FLY, ...` - [mew.asm](../blob/master/data/pokemon/base_stats/mew.asm): `..., NIGHTMARE, CUT, ...` → `..., NIGHTMARE, AEROBLAST, CUT, ...` -The learnable moves have to be in the correct order. The `tmhm` macro appends "`_TMNUM`" to all of those while doing its thing, so if you had `add_tm AEROBLAST` associated with `SACRED_FIRE` in `TMHMMoves`, you'd still have to use "`AEROBLAST`" in the base learnsets. +The learnable moves have to be in the same order as the `add_tm` lines, since that's what they're referencing: the `tmhm` macro turns `NIGHTMARE` into` `NIGHTMARE_TMNUM`, `CUT` into `CUT_TMNUM`, etc, and then processes them to efficiently store learnsets. (We'll get to the details of how it works next.) Anyway, that's all: |