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authori0brendan0 <19826742+i0brendan0@users.noreply.github.com>2018-08-06 02:45:44 -0500
committeri0brendan0 <19826742+i0brendan0@users.noreply.github.com>2018-08-06 02:45:44 -0500
commitaafd921825ce941a5453fd593733ab017cb036c6 (patch)
treee328c5791c6d8cd0f90f2ccf105ec0a86414d965
parenteb6b41858872c71c742502c4e5aee6f47eef10e4 (diff)
Created Define the Old Pokédex Order (markdown)
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+[PLEASE EDIT] This tutorial is to be able to give the Old Pokédex order a different order other than by using the index order of the Pokémon themselves.
+
+
+## Contents
+
+1. [Define Old Pokédex Order](#1-define-old-pokédex-order)
+2. [Edit how the old order gets found](#2-edit-how-the-old-order-gets-found)
+3. [Include in the ROM](#3-include-in-the-rom)
+
+## 1. Define Old Pokédex Order
+
+Create **data/pokemon/dex_order_old.asm**. Pretty much the same as [constants/pokemon_constants.asm](../blob/master/constants/pokemon_constants.asm).
+
+```diff
++OldPokedexOrder:
++ db BULBASAUR
++ db IVYSAUR
++ db VENUSAUR
+...
++ db LUGIA
++ db HO_OH
++ db CELEBI
+```
+
+## 2. Edit how the old order gets found
+
+Edit [engine/pokedex/pokedex.asm](../blob/master/engine/pokedex/pokedex.asm)
+
+```diff
+Pokedex_OrderMonsByMode:
+...
+ .NewMode:
+ ld de, NewPokedexOrder
++.do_dex
+ ld hl, wPokedexOrder
+ ld c, NUM_POKEMON
+ .loopnew
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .loopnew
+ call .FindLastSeen
+ ret
+
+ .OldMode:
+- ld hl, wPokedexOrder
+- ld a, $1
+- ld c, NUM_POKEMON
+-.loopold
+- ld [hli], a
+- inc a
+- dec c
+- jr nz, .loopold
+- call .FindLastSeen
+- ret
++ ld de, OldPokedexOrder
++ jr .do_dex
+```
+
+## Include in ROM
+
+Edit [engine/pokedex/pokedex.asm](../blob/master/engine/pokedex/pokedex.asm)
+
+```diff
+ INCLUDE "data/pokemon/dex_order_alpha.asm"
+
+ INCLUDE "data/pokemon/dex_order_new.asm"
++
++INCLUDE "data/pokemon/dex_order_old.asm"
+
+ Pokedex_DisplayModeDescription:
+``` \ No newline at end of file