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author | SaveState <pgattic@gmail.com> | 2019-06-05 20:33:18 -0400 |
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committer | SaveState <pgattic@gmail.com> | 2019-06-05 20:33:18 -0400 |
commit | ac6a5c20025136f4fb034b6f796a42059e32097f (patch) | |
tree | 2874e835a8b23e78d944ced0b6804ed232ff4461 | |
parent | 1d2358c50f5bd090e5463d3cb106c32f4d0e7538 (diff) |
GBCTME -> GSCTME
-rw-r--r-- | Expand-the-Town-Map-Tile-Set.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Expand-the-Town-Map-Tile-Set.md b/Expand-the-Town-Map-Tile-Set.md index 7c35984..564075d 100644 --- a/Expand-the-Town-Map-Tile-Set.md +++ b/Expand-the-Town-Map-Tile-Set.md @@ -1,4 +1,4 @@ -Hey guys! This is a tutorial on how to use 34 more tiles on the Town Map! It's actually pretty simple. I recommend reading the [town map editing tutorial](https://github.com/pret/pokecrystal/wiki/Edit-the-Town-Map) first to get to know how the town map works. Please note that GBCTME doesn't support this improvement, so if you're planning on using that for editinig the town map, sorry, you'll have to manually edit the [gfx/pokegear/johto.bin](https://github.com/pret/pokecrystal/blob/master/gfx/pokegear/johto.bin) file in a hex editor. +Hey guys! This is a tutorial on how to use 34 more tiles on the Town Map! It's actually pretty simple. I recommend reading the [town map editing tutorial](https://github.com/pret/pokecrystal/wiki/Edit-the-Town-Map) first to get to know how the town map works. Please note that GSCTME doesn't support this improvement, so if you're planning on using that for editinig the town map, sorry, you'll have to manually edit the [gfx/pokegear/johto.bin](https://github.com/pret/pokecrystal/blob/master/gfx/pokegear/johto.bin) file in a hex editor. First, edit [engine/pokegear/pokegear.asm](https://github.com/pret/pokecrystal/blob/master/engine/pokegear/pokegear.asm): ```diff |