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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2022-03-18 23:10:14 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2022-03-18 23:10:14 -0400 |
commit | c6df6752b7f5574aeb823ea31cbbf16a341931a5 (patch) | |
tree | 5f385f9126aa6a89841eec905ffee18ead313d3d | |
parent | d8ab9493d6b9cd24d0f8b965530a28b8fa18d83c (diff) |
comment
-rw-r--r-- | Tips-and-tricks.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Tips-and-tricks.md b/Tips-and-tricks.md index 43cd764..a60b020 100644 --- a/Tips-and-tricks.md +++ b/Tips-and-tricks.md @@ -96,8 +96,8 @@ Edit [engine/battle/core.asm](../blob/master/engine/battle/core.asm): ; Set happiness + ld a, [wBattleMode] + dec a -+ ld a, $ff -+ jr nz, .load_happiness ; If it's a Trainer battle, give enemy mon max happiness. ++ ld a, $ff ; Give the enemy mon max happiness... ++ jr nz, .load_happiness ; ...if it's a Trainer battle. ld a, BASE_HAPPINESS +.load_happiness ld [wEnemyMonHappiness], a |