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author | Remy Oukaour <remy.oukaour@gmail.com> | 2018-05-05 15:32:10 -0400 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2018-05-05 15:32:10 -0400 |
commit | d185b1a7946fe945e912f0b9412bbc1881cc89ff (patch) | |
tree | 50e69f0fdef45e1a304ca6d26fa272bde3d26b5e | |
parent | 99cf7694204cc71595f7580a9f4f429fa9a35b09 (diff) |
Fix headings
-rw-r--r-- | Add-different-kinds-of-new-items.md | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Add-different-kinds-of-new-items.md b/Add-different-kinds-of-new-items.md index 51ed5b5..30f4dcf 100644 --- a/Add-different-kinds-of-new-items.md +++ b/Add-different-kinds-of-new-items.md @@ -6,12 +6,12 @@ This tutorial is for how to add different kinds of new items, including a key it 1. [How item constants work](#1-how-item-constants-work) 2. [Essential item data: name, description, attributes, and effect](#2-essential-item-data-name-description-attributes-and-effect) 3. [Examples](#3-examples) - 1. [No effect: Big Nugget](#no-effect-big-nugget) - 2. [`RestoreHPEffect`: Sweet Heart](#restorehpeffect-sweet-heart) - 3. [`StatusHealingEffect`: Lava Cookie](#statushealingeffect-lava-cookie) - 4. [`PokeBallEffect`: Dusk Ball](#pokeballeffect-dusk-ball) - 5. [`EvoStoneEffect`: Mist Stone](#evostoneeffect-mist-stone) - 6. [`TownMapEffect`: Town Map](#townmapeffect-town-map) + - [No effect: Big Nugget](#no-effect-big-nugget) + - [`RestoreHPEffect`: Sweet Heart](#restorehpeffect-sweet-heart) + - [`StatusHealingEffect`: Lava Cookie](#statushealingeffect-lava-cookie) + - [`PokeBallEffect`: Dusk Ball](#pokeballeffect-dusk-ball) + - [`EvoStoneEffect`: Mist Stone](#evostoneeffect-mist-stone) + - [`TownMapEffect`: Town Map](#townmapeffect-town-map) ## 1. How item constants work @@ -68,7 +68,7 @@ Every kind of item has these pieces of data. `ItemNames`, `ItemDescriptions`, `I ## 3. Examples -### 1. No effect: Big Nugget +### No effect: Big Nugget To start with, we'll implement a new item that just has the essential data. A Big Nugget doesn't do anything, it just has a high price. So here's how to add one: @@ -141,26 +141,26 @@ Anyway, that's all you need to add a basic item:  -### 2. `RestoreHPEffect`: Sweet Heart +### `RestoreHPEffect`: Sweet Heart TODO -### 3. `StatusHealingEffect`: Lava Cookie +### `StatusHealingEffect`: Lava Cookie TODO -### 4. `PokeBallEffect`: Dusk Ball +### `PokeBallEffect`: Dusk Ball TODO -### 5. `EvoStoneEffect`: Mist Stone +### `EvoStoneEffect`: Mist Stone TODO -### 6. `TownMapEffect`: Town Map +### `TownMapEffect`: Town Map TODO |