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authorRangi <remy.oukaour+rangi42@gmail.com>2020-05-24 17:15:45 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-05-24 17:15:45 -0400
commitd5b2b437e2be3fd4aab06425bd4b4f1d1516f231 (patch)
treeb6c4c93d781194252b0802aceec3cf6f4ea9d4c6
parent5e7bdecb6165af4fc42dd8ac6e988455875fc8e6 (diff)
Sour Crystal
-rw-r--r--Use-unique-colors-for-each-thrown-Poké-Ball.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Use-unique-colors-for-each-thrown-Poké-Ball.md b/Use-unique-colors-for-each-thrown-Poké-Ball.md
index 9b9e5b5..332da23 100644
--- a/Use-unique-colors-for-each-thrown-Poké-Ball.md
+++ b/Use-unique-colors-for-each-thrown-Poké-Ball.md
@@ -2,7 +2,7 @@ Gen 2 showed colored Poké Balls in battle, but the colors were picked from a li
This tutorial will add unique colors for each type of Ball, although they'll all still use the same graphic.
-(The code for this feature was adapted from [Purified Crystal](https://github.com/SoupPotato/New-pokecrystal/).)
+(The code for this feature was adapted from [Sour Crystal](https://github.com/SoupPotato/Sourcrystal/).)
## Contents