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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-05-24 17:15:45 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-05-24 17:15:45 -0400 |
commit | d5b2b437e2be3fd4aab06425bd4b4f1d1516f231 (patch) | |
tree | b6c4c93d781194252b0802aceec3cf6f4ea9d4c6 | |
parent | 5e7bdecb6165af4fc42dd8ac6e988455875fc8e6 (diff) |
Sour Crystal
-rw-r--r-- | Use-unique-colors-for-each-thrown-Poké-Ball.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Use-unique-colors-for-each-thrown-Poké-Ball.md b/Use-unique-colors-for-each-thrown-Poké-Ball.md index 9b9e5b5..332da23 100644 --- a/Use-unique-colors-for-each-thrown-Poké-Ball.md +++ b/Use-unique-colors-for-each-thrown-Poké-Ball.md @@ -2,7 +2,7 @@ Gen 2 showed colored Poké Balls in battle, but the colors were picked from a li This tutorial will add unique colors for each type of Ball, although they'll all still use the same graphic. -(The code for this feature was adapted from [Purified Crystal](https://github.com/SoupPotato/New-pokecrystal/).) +(The code for this feature was adapted from [Sour Crystal](https://github.com/SoupPotato/Sourcrystal/).) ## Contents |