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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-06-22 10:49:51 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-06-22 10:49:51 -0400 |
commit | dff96905d3326e801966a9a00c36dc94b9d78504 (patch) | |
tree | 4eebc76334601e440b535d7fa048f02c9e18f70c | |
parent | 6e51aaa16d4a80c9d40cb46e4df98a20e96dfe1c (diff) |
Code type
-rw-r--r-- | Discovering-GameShark-cheat-codes.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Discovering-GameShark-cheat-codes.md b/Discovering-GameShark-cheat-codes.md index 31e5493..f20da32 100644 --- a/Discovering-GameShark-cheat-codes.md +++ b/Discovering-GameShark-cheat-codes.md @@ -4,7 +4,7 @@ A GameShark cheat code looks like this: ttvvllhh -- `tt` is the code type, usually `01` or sometimes `91`. It specifies the WRAM bank. +- `tt` is the code type. `01` is typical. `9x` will switch to WRAM bank `x`. `8x` will switch to SRAM bank `x`. - `vv` is the value to write into RAM. - `hhll` is the RAM address to write to. |