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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-14 18:42:50 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-14 18:42:50 -0400 |
commit | e6adbb3d34f456536627d10dadf2a404059c01c9 (patch) | |
tree | 1ee25284f47fa1567802ffe5224b48ba31423061 | |
parent | 060380dbbd7967ee22d45a5635009cdae0c833fb (diff) |
DARKNESS_PALSET
-rw-r--r-- | Make-evening-the-fourth-time-of-day.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Make-evening-the-fourth-time-of-day.md b/Make-evening-the-fourth-time-of-day.md index 5445e6a..d37c5c4 100644 --- a/Make-evening-the-fourth-time-of-day.md +++ b/Make-evening-the-fourth-time-of-day.md @@ -8,6 +8,8 @@ The whole feature is restricted to storing times of day in two bits. That's enou This tutorial will represent Flash darkness in a different way, and use the freed fourth time value for evening. (Gen 5 was the first to have evening as a fourth time of day; it also varied the time boundaries by season.) +It depends on the `DARKNESS_PALSET` constant added to pokecrystal on August 11, 2020, so if your copy of pokecrystal is older than that, apply [commit `ed3e70b`](https://github.com/pret/pokecrystal/commit/ed3e70b97c41c950afd2824c267f220f4620a8a7) before following this tutorial. + (The code for this feature was adapted from [Pokémon Polished Crystal](https://github.com/Rangi42/polishedcrystal/).) |