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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-09-09 17:42:42 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-09-09 17:42:42 -0400 |
commit | e763d99481629bc09449e300171c8cd3ca5fc891 (patch) | |
tree | 98c71c68501e5e6f16be419e279fc72ab3d5a803 | |
parent | 530adda3fbef1f50fd2e4d281fa1768521599797 (diff) | |
parent | 5ea4a18490edf07d6724a9dd31d654b5bb02041d (diff) |
Merge branch 'master' of https://github.com/pret/pokecrystal.wiki
-rw-r--r-- | Links.md | 2 | ||||
-rw-r--r-- | Replace-stat-experience-with-EVs.md | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -6,7 +6,7 @@ Utilities - [Polished Map](https://github.com/Rangi42/polished-map) - C++-based map and tileset editor. - [Crowdmap](https://github.com/yenatch/crowdmap) - Javascript-based map and event editor. -- [free_space.awk](https://github.com/Rangi42/pokecrystal/blob/freespace/tools/free_space.awk) - Calculates available space in the ROM from the pokecrystal.map file. +- [free_space.awk](https://github.com/pret/pokecrystal/blob/master/tools/free_space.awk) - Calculates available space in the ROM from the pokecrystal.map file. - [sprites.scm](https://pastebin.com/raw/3msajDaj) - GIMP script to aid with creating a proper Pokémon sprite. Documents diff --git a/Replace-stat-experience-with-EVs.md b/Replace-stat-experience-with-EVs.md index 887cabe..fd0043f 100644 --- a/Replace-stat-experience-with-EVs.md +++ b/Replace-stat-experience-with-EVs.md @@ -664,7 +664,7 @@ Then edit [main.asm](../blob/master/main.asm): ## 10. Add Zinc to boost Special Defense EVs -Now that Calcium only boosts Special Attack EVs, we need Zinc for Special Attack. Follow [this tutorial](Add-different-kinds-of-new-items) to add a new item. +Now that Calcium only boosts Special Attack EVs, we need Zinc for Special Defense. Follow [this tutorial](Add-different-kinds-of-new-items) to add a new item. First, add the essential data. Replace `ITEM_89` with `ZINC`; give it a name, description, and attributes (`9800, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE`); and give it the `VitaminEffect`. (`ITEM_89` is not in `TimeCapsule_CatchRateItems`.) |