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authori0brendan0 <19826742+i0brendan0@users.noreply.github.com>2019-06-10 21:02:34 -0500
committeri0brendan0 <19826742+i0brendan0@users.noreply.github.com>2019-06-10 21:02:34 -0500
commitede716d7c6d9fb537afa6a775110ca45b5dfb3e7 (patch)
tree526514117f95c22526eb4123d37e007b87dd26ef
parentcfd2eaa4231d8c6ca9c9cf18a9d6ddf9fe8b8af6 (diff)
Updated Expand the Town Map tileset Alternate (markdown)
-rw-r--r--Expand-the-Town-Map-tileset-Alternate.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Expand-the-Town-Map-tileset-Alternate.md b/Expand-the-Town-Map-tileset-Alternate.md
index 67f93aa..f607045 100644
--- a/Expand-the-Town-Map-tileset-Alternate.md
+++ b/Expand-the-Town-Map-tileset-Alternate.md
@@ -4,7 +4,7 @@ This is an alternative tutorial on how to expand the Town Map's Tileset. It has
## Move text out of the way
-Follow steps 1 - 5 of [Expand-tilesets-from-192-to-255-tiles](Expand-tilesets-from-192-to-255-tiles) to move usable text from the bottom left part of VRAM. Skip if you've already done it.
+Follow steps 1 - 5 & 9 & 10 of [Expand-tilesets-from-192-to-255-tiles](Expand-tilesets-from-192-to-255-tiles) to move usable text from the bottom left part of VRAM. Skip if you've already done it.
## Replace tile IDs