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authorRangi <remy.oukaour+rangi42@gmail.com>2018-07-19 14:06:23 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-07-19 14:06:23 -0400
commitf44e2ff1c5ae5dc9ad5fdde8af5b7e378cd6dd00 (patch)
tree1f732fabe56b2b00edc65c6dcabeffbf93e12cf9
parent8fbd11d89de2c8d347025fa5951371bb93fd613f (diff)
Links and formatting
-rw-r--r--Add-a-new-Unown-form.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/Add-a-new-Unown-form.md b/Add-a-new-Unown-form.md
index b79cc74..56ac33c 100644
--- a/Add-a-new-Unown-form.md
+++ b/Add-a-new-Unown-form.md
@@ -691,4 +691,7 @@ You can add even more than 28 Unown forms, but the Unown mode interface will nee
![Screenshot](screenshots/greek-unown.png)
-All you have to do is edit `Pokedex_DrawUnownModeBG` to change where things are drawn, and edit `_CGB_PokedexUnownMode` in `engine/gfx/cgb_layouts.asm` to change the location of the unown sprite's palette.
+All you have to do is:
+
+- Edit `Pokedex_DrawUnownModeBG` in [engine/pokedex/pokedex.asm](../blob/master/engine/pokedex/pokedex.asm) to change where the UI elements are drawn, and
+- Edit `_CGB_PokedexUnownMode` in [engine/gfx/cgb_layouts.asm](../blob/master/engine/gfx/cgb_layouts.asm) to align the Unown sprite's palette with its new position (if that changed).