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authorRangi <remy.oukaour+rangi42@gmail.com>2018-05-12 12:45:44 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-05-12 12:45:44 -0400
commitf2819d9cf6f87498f9a1f0ed7ca45600d22cbd54 (patch)
tree1118da8dca9639743260686f7e9039e6338f9e9d /Add-a-new-music-song.md
parent871db5b33b0bf8ccbd3595eb1a62744c3a209cb6 (diff)
Add a new trainer class
Diffstat (limited to 'Add-a-new-music-song.md')
-rw-r--r--Add-a-new-music-song.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Add-a-new-music-song.md b/Add-a-new-music-song.md
index 06b7308..89d01d4 100644
--- a/Add-a-new-music-song.md
+++ b/Add-a-new-music-song.md
@@ -3,13 +3,13 @@ This tutorial is for how to add a new music song. As an example, we'll add the [
## Contents
-1. [Define a `MUSIC_*` constant](#1-define-a-music_-constant)
+1. [Define a music constant](#1-define-a-music-constant)
2. [Create a file for the song](#2-create-a-file-for-the-song)
3. [Update the music pointers](#3-update-the-music-pointers)
4. [Include the new file in the ROM](#4-include-the-new-file-in-the-rom)
-## 1. Define a `MUSIC_*` constant
+## 1. Define a music constant
Edit [constants/music_constants.asm](../blob/master/constants/music_constants.asm):