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authorRangi <remy.oukaour+rangi42@gmail.com>2018-10-28 00:01:56 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-10-28 00:01:56 -0400
commitcb1cbc6ac383e8a919039815060c167b0dfce855 (patch)
tree8d596fc2b85b0c02a42d904d39500e1fd72020e7 /Replace-stat-experience-with-EVs.md
parent77346a9ca1851fb410018288bf46935d4ec7cb54 (diff)
Remove <details>
Diffstat (limited to 'Replace-stat-experience-with-EVs.md')
-rw-r--r--Replace-stat-experience-with-EVs.md4
1 files changed, 1 insertions, 3 deletions
diff --git a/Replace-stat-experience-with-EVs.md b/Replace-stat-experience-with-EVs.md
index 1504e78..ef24100 100644
--- a/Replace-stat-experience-with-EVs.md
+++ b/Replace-stat-experience-with-EVs.md
@@ -213,8 +213,7 @@ That will format all the base data files correctly, but with zero EV yields. You
## 3. Gain EVs from winning battles
-<details>
-<summary>Edit [engine/battle/core.asm](../blob/master/engine/battle/core.asm): (click to expand)</summary>
+Edit [engine/battle/core.asm](../blob/master/engine/battle/core.asm):
```diff
GiveExperiencePoints:
@@ -324,7 +323,6 @@ GiveExperiencePoints:
+ jr .ev_loop
+.evs_done
```
-</details>
Now instead of gaining the enemy's base stats toward your stat experience, you'll gain their base EV yields toward your EV totals. Having Pokérus will double EV gain.