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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-08-01 19:21:22 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-08-01 19:21:22 -0400 |
| commit | 10f80bf833c7eaec2be86ffed1744d765753180a (patch) | |
| tree | b5e334114f266837bc398ac5778543177ed2b520 /Rock-Climb.md | |
| parent | b0d3822315c61d945158b571f5e3fb103663cd1f (diff) | |
Credits
Diffstat (limited to 'Rock-Climb.md')
| -rw-r--r-- | Rock-Climb.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Rock-Climb.md b/Rock-Climb.md index fb25261..8e57f9a 100644 --- a/Rock-Climb.md +++ b/Rock-Climb.md @@ -1,5 +1,7 @@ Gen 4 introduced Rock Climb, a field move that can scale rocky walls, as HM08. Its in-battle effect, to deal damage with a chance of confusion, already exists (for Psybeam); and its field effect is not too complex to implement. +(The code for this feature was adapted from [Pokémon Orange](https://github.com/PiaCarrot/pokeorange/).) + ## Contents |
