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authorAGiLE-EaGLE1994 <n64fan@gmail.com>2019-07-17 19:00:08 -0400
committerAGiLE-EaGLE1994 <n64fan@gmail.com>2019-07-17 19:00:08 -0400
commit197c31030756b6e7c9b3604e90d27a4f6a516fa1 (patch)
tree92b4ac874cdcf6f449df5fb4dd3ce00ec35096ad /Tutorials.md
parenta8d8ffd55548ef3b3bccc032c6e25c31773b8314 (diff)
Added a few more tutorial suggestions
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@@ -145,6 +145,12 @@ Feel free to contribute one of these!
- Bill calls to switch boxes when one is full
- Show quantity already in Pack in Marts
- Items that act like HMs
+- Create an NPC or trainer which has a phone number with custom messages when called
+- E-mail system (receive mail from NPCs by accessing PC)
+- Implement a low health warning song similar to the one in Black and White versions
+- New Region
+- New Badge
+- New Room Decoration
- Let Pokémon use HM moves just by being compatible with them (from [Coral](https://hax.iimarckus.org/post/45725/))
- Nuzlocke mode (an in-game enforced [Nuzlocke Challenge](https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge))
- Move standing+walking sprites to VRAM0, standing-only sprites to VRAM1; allocate 1:E0-FF for the map name sign; allocate 1:80-DF for more map tiles; add Polished Map support