diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-07-19 01:00:58 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-07-19 01:00:58 -0400 |
commit | fce5d0091296b77c05627961dca2a9262ec2eadc (patch) | |
tree | e7892683ed792ab8aefaa486819e02939034ad22 /Tutorials.md | |
parent | fa460e972184fcbb1ab224f2924210357ee01064 (diff) |
Allow more trainer parties, with individual DVs, stat experience, and nicknames
Diffstat (limited to 'Tutorials.md')
-rw-r--r-- | Tutorials.md | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Tutorials.md b/Tutorials.md index 17ea718..a7c31bd 100644 --- a/Tutorials.md +++ b/Tutorials.md @@ -40,6 +40,7 @@ Tutorials may use diff syntax to show edits: - [Allow map tiles to appear above sprites (so NPCs can walk behind tiles) with `PRIORITY` colors](Allow-map-tiles-to-appear-above-sprites-\(so-NPCs-can-walk-behind-tiles\)-with-PRIORITY-colors) - [Allow tiles to have different attributes in different blocks (including X and Y flip)](Allow-tiles-to-have-different-attributes-in-different-blocks-\(including-X-and-Y-flip\)) - [Increase Pokémon sprite animation size](Increase-Pokémon-sprite-animation-size) +- [Allow more trainer parties, with individual DVs, stat experience, and nicknames](Allow-more-trainer-parties,-with-individual-DVs,-stat-experience,-and-nicknames) - [Remove the 25% failure chance for AI status moves](Remove-the-25%25-failure-chance-for-AI-status-moves) - [Colored trainer card badges](Colored-trainer-card-badges) - [Show the tops of leaders' heads on the trainer card](Show-the-tops-of-leaders-heads-on-the-trainer-card) @@ -73,13 +74,10 @@ Tutorials may use diff syntax to show edits: - Evolution methods (location, held item, move, [etc](https://gitgud.io/pfero/axyllagame/commit/81914d43eb89195734caee724c0a40d4686a0bab)) - More daily and weekly events - Third trainer card page for Kanto badges -- Allow multiple banks of trainer party data -- Custom DVs for individual trainer teams (allows trainers to have shiny Pokémon) - Remove all Pokémon sprite animations - Implement dynamic overhead+underfoot bridges - Pan the camera for cutscenes by making the player invisible - Gain experience from catching Pokémon - Evolution moves from Gen 7 -- A trainer type that has a different party for all 16 badge counts (useful for open world games) ([via](https://hax.iimarckus.org/topic/7137/)) - Nuzlocke mode (an in-game enforced [Nuzlocke Challenge](https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge)) - Useful unused content (`COLL_CURRENT_*`, `HELD_PREVENT_*`, `ENVIRONMENT_5`, `TRADE_GENDER_MALE`, `GROWTH_SLIGHTLY_*`, `SPRITE_UNUSED_GUY`, `PAL_NPC_PINK`, etc) |