diff options
-rw-r--r-- | Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md index 5217d6d..687b09f 100644 --- a/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md +++ b/Allow-map-tiles-to-appear-above-sprites-(so-NPCs-can-walk-behind-tiles)-with-PRIORITY-colors.md @@ -66,7 +66,7 @@ But we can't just start using colors like `PRIORITY_RED` in the tilesets' palett ## 2. Use one byte per color for tileset palettes -Edit [gfx/tilesets/palette_maps.asm](../blob/master/gfx/tilesets/palette_maps.asm): +Edit [gfx/tileset_palette_maps.asm](../blob/master/gfx/tileset_palette_maps.asm): ```diff tilepal: MACRO |