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-rw-r--r-- | Edit-the-Town-Map.md | 28 | ||||
-rw-r--r-- | screenshots/town-map-no-borders.png | bin | 3487 -> 4251 bytes |
2 files changed, 27 insertions, 1 deletions
diff --git a/Edit-the-Town-Map.md b/Edit-the-Town-Map.md index 4c02bb7..71e4544 100644 --- a/Edit-the-Town-Map.md +++ b/Edit-the-Town-Map.md @@ -261,7 +261,33 @@ You can minimize those elements by making them only take up two rows. Edit [engi ld [hl], $34 ret ``` -TODO - Remove the border when looking at a Pokemon's area + +```diff + Pokedex_GetArea: + ... + + .PlaceString_MonsNest: + hlcoord 0, 0 + ld bc, SCREEN_WIDTH + ld a, " " + call ByteFill +- hlcoord 0, 1 +- ld a, $06 +- ld [hli], a +- ld bc, SCREEN_WIDTH - 2 +- ld a, $07 +- call ByteFill +- ld [hl], $17 + call GetPokemonName + hlcoord 2, 0 + call PlaceString + ld h, b + ld l, c + ld de, .String_SNest + call PlaceString + ret +``` + Now you'll have more regional real estate:  diff --git a/screenshots/town-map-no-borders.png b/screenshots/town-map-no-borders.png Binary files differindex b87f659..db5e683 100644 --- a/screenshots/town-map-no-borders.png +++ b/screenshots/town-map-no-borders.png |