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-rw-r--r-- | Print-text-when-you-lose-a-trainer-battle.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Print-text-when-you-lose-a-trainer-battle.md b/Print-text-when-you-lose-a-trainer-battle.md index 214ff4c..5968fff 100644 --- a/Print-text-when-you-lose-a-trainer-battle.md +++ b/Print-text-when-you-lose-a-trainer-battle.md @@ -41,7 +41,7 @@ Anyway, it's quite simple to enable this feature. Edit [engine/battle/core.asm]( + ld hl, wLossTextPointer + ld a, [hli] + ld h, [hl] -+ and h ++ or h + jr z, .no_loss_text ; Remove the enemy from the screen. |