diff options
-rw-r--r-- | Links.md | 2 | ||||
-rw-r--r-- | Remove-Pokémon-sprite-animations.md | 8 | ||||
-rw-r--r-- | Tips-and-tricks.md | 3 |
3 files changed, 6 insertions, 7 deletions
@@ -7,7 +7,7 @@ Utilities - [Polished Map](https://github.com/Rangi42/polished-map) - C++-based map and tileset editor. - [Crowdmap](https://github.com/yenatch/crowdmap) - Javascript-based map and event editor. - [free_space.awk](https://github.com/pret/pokecrystal/blob/master/tools/free_space.awk) - Calculates available space in the ROM from the pokecrystal.map file. -- [sprites.scm](https://pastebin.com/raw/3msajDaj) - GIMP script to aid with creating a proper Pokémon sprite. +- [sprites.scm](https://raw.githubusercontent.com/mid-kid/config/master/gimp-scripts/sprites.scm) - GIMP script to aid with creating a proper Pokémon sprite. Documents --------- diff --git a/Remove-Pokémon-sprite-animations.md b/Remove-Pokémon-sprite-animations.md index b741b9e..1077f4d 100644 --- a/Remove-Pokémon-sprite-animations.md +++ b/Remove-Pokémon-sprite-animations.md @@ -208,8 +208,8 @@ Edit [engine/gfx/trademon_frontpic.asm](../blob/master/engine/gfx/trademon_front - ld d, $0 - ld e, ANIM_MON_TRADE - predef AnimateFrontpic -+ call PlayMonCry - ret +- ret ++ jp PlayMonCry ``` Edit [engine/movie/evolution_animation.asm](../blob/master/engine/movie/evolution_animation.asm): @@ -382,8 +382,8 @@ Edit [mobile/mobile_42.asm](../blob/master/mobile/mobile_42.asm): - ld d, $0 - ld e, ANIM_MON_TRADE - predef AnimateFrontpic -+ call PlayMonCry - ret +- ret ++ jp PlayMonCry Function108229: ld [wCurPartySpecies], a diff --git a/Tips-and-tricks.md b/Tips-and-tricks.md index 15d54e8..714efd4 100644 --- a/Tips-and-tricks.md +++ b/Tips-and-tricks.md @@ -31,5 +31,4 @@ To stop it, edit [engine/tilesets/tileset_anims.asm](../blob/master/engine/tiles ## Lowercasing Pokémon names cuts off their first letter -If you simply lowercase all the names in [data/pokemon/names.asm](../blob/master/data/pokemon/names.asm) and rebuild the ROM, the first letter of their names may be missing. The cause is changing "`FARFETCH'D`" to "`Farfetch'd`", because "`'d`" is actually a single character. The fix is to pad its name to the same length as all the rest with an "`@`", so that it becomes "`Farfetch'd@`". - +If you simply lowercase all the names in [data/pokemon/names.asm](../blob/master/data/pokemon/names.asm) and rebuild the ROM, the first letter of their names may be missing. The cause is changing `"FARFETCH'D"` to `"Farfetch'd"`, because `'d` is actually a single character. The fix is to pad its name to the same length as all the rest with an `@`, so that it becomes `"Farfetch'd@"`.
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