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authorIdain <luiscarlosholguinperez@outlook.com>2022-02-22 10:48:29 -0400
committerGitHub <noreply@github.com>2022-02-22 09:48:29 -0500
commit0d6fae45a55bc562e125907f480eeeab47cbe28d (patch)
treee87b3601ef9e24ff669c11803ecabff7fb38c7b0
parentd0c8f63f25c9e9be52a75b2551ecdee149a6acb3 (diff)
Clarify how wCurBattleMon works (#880)
-rw-r--r--wram.asm9
1 files changed, 5 insertions, 4 deletions
diff --git a/wram.asm b/wram.asm
index a55eee8e9..92409b13d 100644
--- a/wram.asm
+++ b/wram.asm
@@ -2233,7 +2233,10 @@ wBattleMenuCursorPosition:: db
ds 1
-wCurBattleMon:: db
+wCurBattleMon::
+; index of the player's mon currently in battle (0-5)
+ db
+
wCurMoveNum:: db
wLastPocket:: db
@@ -2320,9 +2323,7 @@ wMartItemID::
wCurPartySpecies:: db
wCurPartyMon::
-; contains which monster in a party
-; is being dealt with at the moment
-; 0-5
+; index of mon's party location (0-5)
db
wWhichHPBar::