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author | yenatch <yenatch@gmail.com> | 2013-10-01 01:02:33 -0400 |
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committer | yenatch <yenatch@gmail.com> | 2013-10-01 01:02:33 -0400 |
commit | 0f8c8e2d52e5299598754aa634facfe4ff447de7 (patch) | |
tree | 209ab5a48358913b6998f1038de1de7174fc0c24 | |
parent | eebf069839aab570b4bdf13032f0c6d69893a0a2 (diff) |
move effect command 'wait' is now 'movedelay'
-rw-r--r-- | battle/effect_commands.asm | 2 | ||||
-rw-r--r-- | battle/moves/move_effects.asm | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index 87196653a..16d03b5e9 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -11015,7 +11015,7 @@ Function0x37e77: ; 37e77 BattleCommandaa: ; 37e80 -; wait +; movedelay ; Wait 40 frames. ld c, 40 jp DelayFrames diff --git a/battle/moves/move_effects.asm b/battle/moves/move_effects.asm index a17a9a7d5..1e3bd4586 100644 --- a/battle/moves/move_effects.asm +++ b/battle/moves/move_effects.asm @@ -2201,7 +2201,7 @@ Teleport: BeatUp: checkobedience usedmovetext - wait + movedelay doturn startloop effect0x0a |