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authoryenatch <yenatch@gmail.com>2013-10-01 01:02:33 -0400
committeryenatch <yenatch@gmail.com>2013-10-01 01:02:33 -0400
commit0f8c8e2d52e5299598754aa634facfe4ff447de7 (patch)
tree209ab5a48358913b6998f1038de1de7174fc0c24
parenteebf069839aab570b4bdf13032f0c6d69893a0a2 (diff)
move effect command 'wait' is now 'movedelay'
-rw-r--r--battle/effect_commands.asm2
-rw-r--r--battle/moves/move_effects.asm2
2 files changed, 2 insertions, 2 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index 87196653a..16d03b5e9 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -11015,7 +11015,7 @@ Function0x37e77: ; 37e77
BattleCommandaa: ; 37e80
-; wait
+; movedelay
; Wait 40 frames.
ld c, 40
jp DelayFrames
diff --git a/battle/moves/move_effects.asm b/battle/moves/move_effects.asm
index a17a9a7d5..1e3bd4586 100644
--- a/battle/moves/move_effects.asm
+++ b/battle/moves/move_effects.asm
@@ -2201,7 +2201,7 @@ Teleport:
BeatUp:
checkobedience
usedmovetext
- wait
+ movedelay
doturn
startloop
effect0x0a