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authoryenatch <yenatch@gmail.com>2014-06-10 23:23:55 -0700
committeryenatch <yenatch@gmail.com>2014-06-10 23:24:25 -0700
commit23f9b5d21e93f1b3c8de5e4ecf72da89265ccea8 (patch)
tree3030a3222c2c51e2d3c139215345872e80da1fdc
parent86c1e0feea0ba487b020b801835aa19b221edb4d (diff)
Use constants for move struct positioning.
This eliminates the need for arbitrary move labels like Move2 and Move1 that don't have anything to do with their respective moves.
-rw-r--r--battle/ai/scoring.asm6
-rw-r--r--battle/core.asm6
-rw-r--r--battle/effect_commands.asm22
-rw-r--r--battle/moves/moves.asm11
-rw-r--r--event/dratini.asm4
-rw-r--r--main.asm10
-rw-r--r--text/types.asm4
7 files changed, 29 insertions, 34 deletions
diff --git a/battle/ai/scoring.asm b/battle/ai/scoring.asm
index 19c652370..7a34ec3d0 100644
--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -1658,8 +1658,8 @@ AIScoring_Conversion2: ; 38d98
push hl
dec a
- ld hl, Moves + PlayerMoveType - PlayerMoveStruct
- ld bc, Move2 - Move1
+ ld hl, Moves + MOVE_TYPE
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
@@ -3314,7 +3314,7 @@ AIGetEnemyMove: ; 39508
push bc
dec a
ld hl, Moves
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld de, EnemyMoveStruct
diff --git a/battle/core.asm b/battle/core.asm
index b4678e8f9..9f3dbc661 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -915,7 +915,7 @@ GetMoveEffect: ; 3c5ec
ld a, b
dec a
ld hl, Moves + MOVE_EFFECT
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
@@ -3436,7 +3436,7 @@ Function3d5d7: ; 3d5d7
push bc
dec a
ld hl, Moves + MOVE_ANIM
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld de, EnemyMoveAnimation
ld a, BANK(Moves)
@@ -8580,7 +8580,7 @@ Function3f662: ; 3f662
push hl
dec a
ld hl, Moves + MOVE_PP
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index ed6f0257a..b7f41c04f 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -1675,7 +1675,7 @@ Function3484e: ; 3484e
jr z, .asm_3489f ; 0x34863 $3a
push hl
dec a
- ld hl, Moves + PlayerMovePower - PlayerMoveStruct
+ ld hl, Moves + MOVE_POWER
call GetMoveAttr
and a
jr z, .asm_3489b ; 0x3486e $2b
@@ -1761,7 +1761,7 @@ Function348de: ; 348de
inc de
dec a
- ld hl, Moves + PlayerMovePower - PlayerMoveStruct
+ ld hl, Moves + MOVE_POWER
call GetMoveAttr
and a
jr z, .loop
@@ -2024,7 +2024,7 @@ Function34a2a: ; 34a2a
call GetBaseData
ld a, [LastEnemyCounterMove]
dec a
- ld hl, Moves + PlayerMovePower - PlayerMoveStruct
+ ld hl, Moves + MOVE_POWER
call GetMoveAttr
and a
jr z, .asm_34a77
@@ -2114,7 +2114,7 @@ Function34aa7: ; 34aa7
jr z, .asm_34aef
dec a
- ld hl, Moves + PlayerMovePower - PlayerMoveStruct
+ ld hl, Moves + MOVE_POWER
call GetMoveAttr
and a
jr z, .asm_34ae9
@@ -2207,7 +2207,7 @@ Function34b20: ; 34b20
jr z, .asm_34b4a
dec a
- ld hl, Moves + PlayerMovePower - PlayerMoveStruct
+ ld hl, Moves + MOVE_POWER
call GetMoveAttr
and a
jr z, .asm_34b4a
@@ -4779,7 +4779,7 @@ BattleCommand44: ; 359e6
jr z, .asm_35a50 ; 359fd $51
push hl
dec a
- ld hl, Moves + PlayerMoveType - PlayerMoveStruct
+ ld hl, Moves + MOVE_TYPE
call GetMoveAttr
ld d, a
pop hl
@@ -4904,10 +4904,10 @@ BattleCommand46: ; 35a74
push bc
push hl
dec a
- ld hl, Moves + PlayerMovePP - PlayerMoveStruct
+ ld hl, Moves + MOVE_PP
call GetMoveAttr
pop hl
- ld bc, $0006
+ ld bc, BattleMonPP - BattleMonMoves
add hl, bc
ld [hl], a
pop bc
@@ -8653,7 +8653,7 @@ BattleCommand1f: ; 3707f
push hl
push bc
dec a
- ld hl, Moves + PlayerMoveType - PlayerMoveStruct
+ ld hl, Moves + MOVE_TYPE
call GetMoveAttr
ld [de], a
inc de
@@ -10656,7 +10656,7 @@ SkipToBattleCommand: ; 37e8c
GetMoveAttr: ; 37ea1
; Assuming hl = Moves + x, return attribute x of move a.
push bc
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
call GetMoveByte
pop bc
@@ -10667,7 +10667,7 @@ GetMoveAttr: ; 37ea1
GetMoveData: ; 37ead
; Copy move struct a to de.
ld hl, Moves
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, Bank(Moves)
jp FarCopyBytes
diff --git a/battle/moves/moves.asm b/battle/moves/moves.asm
index d37376378..3877e9960 100644
--- a/battle/moves/moves.asm
+++ b/battle/moves/moves.asm
@@ -1,22 +1,17 @@
Moves: ; 41afb
-
-; Characteristics of each move
-
-; animation, effect, power, type, accuracy, PP, effect chance
+; Characteristics of each move.
move: MACRO
db \1 ; animation
db \2 ; effect
db \3 ; power
db \4 ; type
- db \5 * $ff / 100 ; accuracy (percent)
+ db \5 percent ; accuracy
db \6 ; pp
- db \7 * $ff / 100 ; effect chance (percent)
+ db \7 percent ; effect chance
ENDM
-Move1:
move POUND, EFFECT_NORMAL_HIT, 40, NORMAL, 100, 35, 0
-Move2:
move KARATE_CHOP, EFFECT_NORMAL_HIT, 50, FIGHTING, 100, 25, 0
move DOUBLESLAP, EFFECT_MULTI_HIT, 15, NORMAL, 85, 10, 0
move COMET_PUNCH, EFFECT_MULTI_HIT, 18, NORMAL, 85, 15, 0
diff --git a/event/dratini.asm b/event/dratini.asm
index bf8ae2d57..1845673c8 100644
--- a/event/dratini.asm
+++ b/event/dratini.asm
@@ -51,8 +51,8 @@ SpecialDratini: ; 0x8b170
; get the PP of the new move
dec a
- ld hl, Moves + PlayerMovePP - PlayerMoveStruct
- ld bc, Move2 - Move1
+ ld hl, Moves + MOVE_PP
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
diff --git a/main.asm b/main.asm
index ffdeda602..ef9196b6a 100644
--- a/main.asm
+++ b/main.asm
@@ -5316,7 +5316,7 @@ Function6520: ; 6520
push de
dec a
ld hl, Moves + MOVE_PP
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
@@ -12637,7 +12637,7 @@ FillPP: ; da6d
push de
push bc
ld hl, Moves
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld de, StringBuffer1
ld a, BANK(Moves)
@@ -20861,7 +20861,7 @@ Function13256: ; 13256
ld a, [CurSpecies]
dec a
ld hl, Moves + MOVE_POWER
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
@@ -44611,7 +44611,7 @@ Function39806: ; 39806
push bc
dec a
ld hl, Moves + MOVE_PP
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
@@ -48143,7 +48143,7 @@ FillMoves: ; 424e1
push hl
dec a
ld hl, Moves + MOVE_PP
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
diff --git a/text/types.asm b/text/types.asm
index 0addaaf6e..c3076fb10 100644
--- a/text/types.asm
+++ b/text/types.asm
@@ -42,13 +42,13 @@ PrintMoveType: ; 5093a
push hl
ld a, b
dec a
- ld bc, Move2 - Move1
+ ld bc, MOVE_LENGTH
ld hl, Moves
call AddNTimes
ld de, StringBuffer1
ld a, BANK(Moves)
call FarCopyBytes
- ld a, [StringBuffer1 + PlayerMoveType - PlayerMoveStruct]
+ ld a, [StringBuffer1 + MOVE_TYPE]
pop hl
ld b, a