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authorRangi <remy.oukaour+rangi42@gmail.com>2019-01-06 22:11:57 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2019-01-06 22:11:57 -0500
commit26fc7e2521bba2bd552fab7aed8a14fe15870598 (patch)
tree9e5df91f949a525b55cd6a7a506a685350b61fd7
parent5207615cdcc9ce8fadd4cb76cf0040cc5a407275 (diff)
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
-rw-r--r--engine/battle/core.asm5
1 files changed, 4 insertions, 1 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index f4cb97062..f3e300445 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3551,17 +3551,20 @@ Function_SetEnemyMonAndSendOutAnimation:
call BattleCheckEnemyShininess
jr nc, .not_shiny
+
ld a, 1 ; shiny anim
ld [wBattleAnimParam], a
ld de, ANIM_SEND_OUT_MON
call Call_PlayBattleAnim
-.not_shiny
+.not_shiny
ld bc, wTempMonSpecies
farcall CheckFaintedFrzSlp
jr c, .skip_cry
+
farcall CheckBattleScene
jr c, .cry_no_anim
+
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_SLOW