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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-06 22:11:57 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-06 22:11:57 -0500 |
commit | 26fc7e2521bba2bd552fab7aed8a14fe15870598 (patch) | |
tree | 9e5df91f949a525b55cd6a7a506a685350b61fd7 | |
parent | 5207615cdcc9ce8fadd4cb76cf0040cc5a407275 (diff) |
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
-rw-r--r-- | engine/battle/core.asm | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index f4cb97062..f3e300445 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3551,17 +3551,20 @@ Function_SetEnemyMonAndSendOutAnimation: call BattleCheckEnemyShininess jr nc, .not_shiny + ld a, 1 ; shiny anim ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON call Call_PlayBattleAnim -.not_shiny +.not_shiny ld bc, wTempMonSpecies farcall CheckFaintedFrzSlp jr c, .skip_cry + farcall CheckBattleScene jr c, .cry_no_anim + hlcoord 12, 0 ld d, $0 ld e, ANIM_MON_SLOW |